991 issues found

0

Votes
Released
Steps to reproduce issue
1. In CC4, create a character, save and send to iClone
2. In iClone 8.1, create two custom animations on the timeline (using Edit Motion Layer), e.g one clip at frames 0-60, another clip at frames 100-160...More
  •  1
  •  2612
Submitted by pritesh.s

0

Votes
Released
the update to 4.12 has reset the reference location for all the skin gen tools to (C:\Users\public\Documents)
I use the Windows 10 function to assign the documents folder to a separate D drive Which uses (D:\Documents ) as it's reference
CC4 was able to find all files located on the (D;...More
  •  10
  •  2601
Submitted by blindman

4

Votes
Active
Hi RealIlusion Team,
I've just tried to export the Camila character in fbx format by going to File/Export/FBX/Clothed Character. I get the Warning: You have 30 times remaining on your current license. I clicked Ok and the "Export FBX" popup appears. Under the Target Tool Preset, there is a...More
  •  3
  •  2561
Submitted by alexandru.iacob

0

Votes
Released
Steps to reproduce:
1. Created character in CC4
2. Navigate to Plugins > Blender Pipeline > Export Character to Blender...More
  •  2
  •  2558
Submitted by jenni_338238

1

Votes
Active
Ever since installing the 4.01 update, Character Creator freezes and then crashes when opening a Windows Load/Save Dialogue box.
It seems to happen about 95% of the time. When I updated CC4, the first time that I went to Create->Accessory, I noticed that the window was showing files as "Large...More
  •  2
  •  2527
Submitted by CangridHoss

3

Votes
Not Reproducible
Steps to reproduce this bug:
1- Download the project folder
2- Carefully watch this tutorial -> https://youtu.be/o2pda-px7N4?si=F3rCIVXvVrUQ_OWu (in between 0:00 and 3:00)...More
  •  4
  •  2429
Submitted by Art Team Ohrizon

2

Votes
Not Reproducible
Following a thread in Reallusion support, it has been suggested that we post the following query here to the Feedback tracker as well:
We've been trying to figure out an issue regarding animations and blendshapes coming from a CC4 character into Unity.
We cannot use blendshapes while an animation...More

2

Votes
Active
Hello, how to export character models in fbx format in the latest CC that conform to the arkit standard naming convention?
ARkit : https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation...More
  •  3
  •  2351
Submitted by yb198541

1

Votes
Assigned
When I send a model from ZBrush to CC4 I get the error "Because this data transfer from ZBrush is not performed using the CC GoZ Plus plugin, Diffuse and Normal maps will not be updated. Would you like to proceed?"
Using ZBrush 2022.0.8
The box "Enable GoZ Plus" is checked on the GoZ Settings...More
  •  6
  •  2341
Submitted by bloodylemming

0

Votes
Not Reproducible
A couple issues that might be connected to the same problem.
1. It took a long while to discover what might be making the body and arm materials render black during animation playback. This issue is also present in iC8. Enabling smooth mesh be subdivision seems to correct the render but...More
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  •  2256
Submitted by Ascensi