844 issues found

0

Votes
Released
the update to 4.12 has reset the reference location for all the skin gen tools to (C:\Users\public\Documents)
I use the Windows 10 function to assign the documents folder to a separate D drive Which uses (D:\Documents ) as it's reference
CC4 was able to find all files located on the (D;...More
  •  10
  •  1419
Submitted by blindman

0

Votes
Released
Since the latest version of CC4 all the file paths of the Make up & SFX are broken. I've tried reinstalling but no luck. There was no issue like this in the previous version....More
  •  2
  •  1406
Submitted by mastajappa

4

Votes
Active
Hi RealIlusion Team,
I've just tried to export the Camila character in fbx format by going to File/Export/FBX/Clothed Character. I get the Warning: You have 30 times remaining on your current license. I clicked Ok and the "Export FBX" popup appears. Under the Target Tool Preset, there is a...More
  •  3
  •  1388
Submitted by alexandru.iacob

0

Votes
Fix In Review
Hello,
The hotfix provided for texture path bug in content manager ( https://drive.google.com/file/d/1ycijcRRYAU71CxFyxebezV1bCyFBruFH/view?usp=share_link ) does not work for me.
I have not anything special on my computer (PC / Win10 x64), the computer is on a AD domain and I am admin on...More
  •  3
  •  1382
Submitted by CLARTE

0

Votes
Released
Clothes are not converted correctly in Transformer.
I put clothes, hair, and shoes on DAZ's G8F, exported it with FBX, and loaded it with CC4's Transformer, but the hair, shirt, and shoes were loaded with a downward shift. The shape of the shirt has also collapsed.
Also, when I exported the...More
  •  1
  •  1361
Submitted by m_koshi

1

Votes
Not Reproducible
When creating a head in headshot. I go to modify the body and for some reason when I try and match the skin color it's completely different from the face vs the next area. As a result the entire body is a different color then the skin tones of the face and I don't believe this has been an issue...More
  •  5
  •  1336
Submitted by mattpugh702

0

Votes
Not a Bug
1. By default the body is not sent to Zbrush
2. I had to select all meshes in order to send to Zbrush and when I did it created duplicates of them
3. Cannot update morph expression with using ALL (finally did work after deleting the duplicates and making sure the body is selected)...More
  •  2
  •  1311
Submitted by Ascensi

3

Votes
Assigned
If Photoshop is selected as the default editor for textures, when editing a texture with Photoshop not started, it will ask for a license reactivation, as if it were used on a different PC. After inserting the correct Adobe id and password, Photoshop returned an error, as if it couldn't connect...More
  •  3
  •  1291
Submitted by virtuali

0

Votes
Released
I am not able to export rigged characters from cc4 to Zbrush using GOZ. (zbrush 2022.7)
a window pops up with a message i have to close zbrush.
after doing that CC is not able to relink to my hi res model....More
  •  13
  •  1290
Submitted by thomasbregulla66

0

Votes
Released
To replicate the issue and see it clearly, position character head to the lower-left corner in the view-port and render with TemporalAA for Anti-Aliasing....More
  •  5
  •  1261
Submitted by 4u2ges
12 3 456789 ... 85