384 issues found

0

Votes
Released
Relates directly to: https://www.reallusion.com/FeedBackTracker/Issue/Edit-Mesh-mode-does-not-allow-to-delete-faces-from-Cloth-or-Hair
You guys rushed to mark that one as "Not a Bug" and now I cannot even reply to it.
Anyhow, the problem is still there, regardless what template I use and...More
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Submitted by 4u2ges

0

Votes
Released
With "Sports Bra" Content Pack, when trying to edit the materials via loading a .iMtlPlus file (as Sports_Bra_Pixie.iMtlPlus), CC4 fails to apply because of a wrong name of the initial mesh.
Here are some screenshots to expose the issue, and because i can't change the mesh name (only the material...More
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  •  853
Submitted by MavorMWS

0

Votes
Released
hey,
i tried to import facial morphs on CC 4.21 ...
but its terrible :[...More
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  •  852
Submitted by davood.kharmanzar

0

Votes
Assigned
Steps to reproduce:
1. Created character in CC4
2. Navigate to Plugins > Blender Pipeline > Export Character to Blender...More
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  •  850
Submitted by jenni_338238

0

Votes
Active
Note: this AI concept must be connected directly to systems inside CC4
1. AI analyzes sketches and or photos and creates a character image reference
2. the detection of eyes, mouth, lips, nose, brows, ears and hair is further refined for HQ realism or toon (to create headshot character and...More

0

Votes
Fix In Review
I followed the AccurRIG video very closing (multiple times), and every time I got to check motion, I ended up with a twisted rubber character. Eventually, I found my mistakes in perfecting the placement of the joints and the bones they produced, and he got much better... but still not usable...More
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Submitted by tuck_160225

0

Votes
Released
So, I've added a wrinkle map (Deep_Bulky from the paid pack) to my character, edited a few settings in the wrinkle editor, and it works fine in animation mode in CC4 for a couple frames, but then it gets weird. See picture. Also renders weird, and then it stays weird until I deactivate the...More
  •  3
  •  830
Submitted by 3DChick

3

Votes
Assigned
I'm working on a character for which I used the Camila example as a base. I repeated the steps below with an unmodified version of the Camila example and also got the crash.
Steps:
In the scene I select the mesh for the body....More
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Bug
Submitted by Zimos

0

Votes
Active
When creating characters with elasticity and realistic exaggeration, we need to sometimes even out the surface stretch and spread out bones as needed.
The only other way around this is to add two additional neck bones and have the 3rd starting as the main head bone but we don't always have...More
  •  1
  •  823
Submitted by Ascensi

0

Votes
Not Reproducible
Workflow:
1) I open a saved CC Project file.
2) I add a piece of clothing to my character. (CC Character and CC Clothes)...More
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  •  821
Submitted by waleshire
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