Issue 11047
Morph Editor doesn't work for me
Steps to reproduce this bug:
1- Download the project folder
2- Carefully watch this tutorial ->
https://youtu.be/o2pda-px7N4?si=F3rCIVXvVrUQ_OWu (in between 0:00 and 3:00)
3- Create a CC4 project with a "Neutral_F" base actor in it
4- Reset all Morphs
5- Go to "Create" > Morph Slider Editor
6- Create a Morph Name.
Set Source Morph to "Default Morph".
Set Target Morph to "File" and select the .obj inside the project.
Check "Adjust Bones to Fit Morph" and "Auto apply to current character"
7- Click "OK"
The result: Nothing. The morph will not be applied, and no morph slider will be created.
Desired result: Like in the tutorial, the morph is applied to the default character.
Context: I am a new user to CC4, I purshased the software last Friday (Friday 15 December 2023). I have experienced several crash for obscure reasons (Ex: dragging an base actor into the 3D workspace makes CC4 crashes / Trying to import a i.Avatar while CC4 is open on a fairly recent project makes the software crashes)
I'm using Blender 3.6.2, I've installed the CC/iC Pipeline Add on to import and export CC4 base characters.
Submitted byArt Team Ohrizon
Dec 20, 2023