844 issues found

24

Votes
Active
We need the ability to create and import morphs in the Character Creator 4.x software:
So we need this for:
1. custom characters...More
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  •  906
Submitted by Metrantor

17

Votes
Active
Hi, currently character creator is exporting to UE4 skeleton, it would make life a lot more easier for game developers if you give option of both UE4 & UE5 Skeleton, its a long due feature, it should happen now i had been waiting.
(p.s. Also, it would be wonderful if you can directly export...More
  •  3
  •  444
Submitted by speplworks

16

Votes
Active
Hi. My suggestion is to add bone rigging and bone adding to cc4. I have attached image examples of the bones and areas of interest.
Right now it seems the only way to import a unique custom character that works is if its been rigged with cc4 in mind. I have tried importing characters into...More
  •  5
  •  1739
Submitted by bellabypaul

12

Votes
Active
For a future update to Character Creator 4, I think that it would be quite helpful if a couple of parameters were introduced that could give artists the capability of either generating a new character completely at random using the artists' entire material/asset library, or by giving the artists...More

10

Votes
Active
It is virtually impossible to adjust misaligned teeth in CC4.
I mean I can adjust them with sliders, but 99% of them are green (premium).
If I use them (as a developer) I would pass a requirement to purchase respective package to my customers....More
  •  2
  •  674
Submitted by 4u2ges

8

Votes
Active
You’ve made a much better tool for this than RD3S Wrap is for this particular use case. Expanding it to full body would be fantastic....More
  •  0
  •  186
Submitted by bad_character

8

Votes
Active
Hi everyone. I'm not sure if I wrote the subject correctly and not sure if this applies as an issue, if not, then I would like to make it as a feature request.
I use Blender to paint skin weights on clothing as is a much better experience than CC4 sadly.
Painting Skin Weights in CC4 is slow...More
  •  4
  •  963
Submitted by NexVice

8

Votes
Active
glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem
This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
  •  0
  •  602
Submitted by DialogueTrainer

8

Votes
Not Reproducible
I think the texture path settings in CharacterCreator 4 are strange.
First, I applied Neutral_F, which comes standard, to the stage.
At this point, a dialog called Missing File (s) is displayed, and the texture is displayed as Missing in D: \ Reallusion \ 00Content \ Template \ Character Creator...More
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  •  5825
Submitted by m_koshi

7

Votes
Active
Please make a CC4 auto setup tool for Godot Engine 4. We need your beautiful hair and eye shaders in the engine.
I've been using Godot since 2018, and it has grown tremendously since then in terms of community size and technology. With the recent Unity debacle, many teams departed Unity permanently...More
  •  1
  •  406
Submitted by tinmanj
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