I'm using the trial version of CC4. I'll provide my full experience with this issue for more context Initially, I was trying to create a morph slider following these steps: 1. Load Neutral_F into a clean CC4 project...More
I had been using Accurig and was very happy; so I bought CC4... and recently everything I import is a problem. I don't know why. From FBX... to hand painted textures not appearing ... and or appearing black or shattered and I can't fix it. Importing now fails. And my characters all of...More
When sending ccCloth to ZBrush using GoZ and then returning it to CC, some assets will have their mesh collapse. The result is the same whether it's A-Pose, T-Pose, or Current Pose. I tried several ccCloths, and the only ones I could see issues with were the standard assets Bra and Underwear...More
In CC4.33, Color Management Settings, the manual says "Select Box" for using IBL Default Image. This Box does not exist in C4.33, but in Iclone 8,33. See below....More
No matter what I change in the face tools Zbrush menu, the head gets removed whenever I update and send the changes back to CC4. I've tried all changing all kinds of settings, including making sure the import and export settings are correct and still the head gets removed. When I unhide...More
Unreal 5.4.4/ 1.36 plugin When i use the 1.35 plugin, everything is fine, but if i use the 1.36 plugin, even though the actual skeleton is ok, as soon as I import an animation, the model breaks and the eye/mouth pops out on the animation. I am using Actorcore animations and your own reallusion...More
With the lastest update that was released last week, I encountered a bug that makes CC4 crash. For some reason, the latest release reset the UI and content manager for me, so I had to resync my assets again. It kept on crashing when I tried to do that until I figured out what was making it...More
I always get this result even though I made the guides correctly I got the same result in a VFACE model from XYZ. I believe Viktoria I also got the same result from a model I scanned myself (without a mouth bag)...More
For a while now I am trying to convert a 3d head scan with Headshot 2 for a CC4 Character. However somewhere in the process the plugin messes up with the geometry for the inner part of the mouth. Instead of clean edges I get overlapping faces blocking the teeth and tongue. Rampa from the tech...More