693 issues found

0

Votes
Not Reproducible
I reopened a project I was working on yesterday, and I noticed I couldn't find my Content Manage. I pressed f4, but nothing happened. I went up into Window and saw there were no options to enable the Content Manager. I tried the different workspace presets... nothing.
So now it seems my Content...More
  •  1
  •  929
Submitted by dingusprod

0

Votes
Active
Hi,
I can't access the content tab (content manager) in CC4 anymore after the 4.11 update, I can see all of the content when using IC8 and the CC4 plugins are still there (headshot, skin gen etc)
I have looked for it under the windows section, but it just doesn't seem to be there anymore...More
  •  1
  •  922
Submitted by dradreed_949085

0

Votes
Active
When creating characters with elasticity and realistic exaggeration, we need to sometimes even out the surface stretch and spread out bones as needed.
The only other way around this is to add two additional neck bones and have the 3rd starting as the main head bone but we don't always have...More
  •  1
  •  921
Submitted by Ascensi

0

Votes
Closed
Access to CC4-Manual > Character's Outfit is partially denied; browser=Firefox latest update.
Ulrich Streit...More
  •  2
  •  918
Submitted by us_g_bw

0

Votes
Assigned
I purchased Hair Builder recently and was sure I will be able to build any hairstyles I want, because it's a builder.
But I couldn't find any tips on how to build hairs. Only 2 presets (samurai knots) for male and plenty of hair patches for female. In my work, I need to build vintage male hairs...More
  •  2
  •  916
Submitted by Tosyk

1

Votes
Not Reproducible
Hi, i want to export a character as fbx, but i can not klick the button next to "target tool preset" or "fbx options"....More
  •  1
  •  912
Bug
Submitted by joana.p

0

Votes
Fix In Review
Everytime i import a non standard character from blender , if its quads and non tris, i have shading issues
Do i always have to convert them in tris? or is there any other solution?
Thank you...More
  •  1
  •  911
Submitted by ahingel

1

Votes
Assigned
hey,
refer to this video please ...
thanks....More
  •  1
  •  909
Submitted by davood.kharmanzar

0

Votes
Active
I don't know if this is a bug or an oversight, but bones that weren't included in characterization should be adjustable, this is essential!
FK mode in Edit Motion Layer still allows us to animate non characterized bones with FK which is awesome but we have no way to refine the bones in CC4...More
  •  2
  •  902
Submitted by Ascensi

0

Votes
Fix In Review
I've tried manual update, auto update, close and open viewport, setting to "view all"(works for the default view) tried setting to spherical lens, removed from preview selected list, changed render output size.
Every resolution and camera type change I've tried, I'd Zoom in but the Iray...More
  •  2
  •  880
Submitted by Ascensi
1 ... 3456 7 891011 ... 70