658 issues found

0

Votes
Released
I installed CharacterCreator 4.12 yesterday (November 17th) via Reallusion Hub, but the Morph sliders, which should have been installed by default, disappeared from the Morphs tab.
I only see the Morph sliders that I created myself, none of the standard sliders and Headshot's Morph sliders...More
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Submitted by m_koshi

6

Votes
Active
Hi, Great job for the Transformer Support, works well now CC4. As a request, would love to see support for Genesis 8.1 characters to be imported into CC4.
Thanks
Winton...More
  •  1
  •  652
Submitted by wintoons

23

Votes
Active
We need the ability to create and import morphs in the Character Creator 4.x software:
So we need this for:
1. custom characters...More
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  •  648
Submitted by Metrantor

0

Votes
Not a Bug
Hiding the inner mesh works well, but perhaps the alignment can be adjusted a little better...More
  •  1
  •  641
Submitted by Rampa

0

Votes
Released
1. Load default CC3+ character
2. Run Accurig to re-rig the character (to Humanoid)
3. Export character with UE preset...More
  •  2
  •  629
Bug
Submitted by OokamiOokami

0

Votes
Released
After updating to CC4 4.3 along with the Unreal Live Link update, the apply CC textures function does not appear in Unreal 5.2 when using MetaHuman version Unreal 5.2, even after implementing the autosetup and saving the entire project....More
  •  9
  •  622
Submitted by fabio.alexandre.barletta

2

Votes
Active
Sometime when you i open the softwar content manager show warning: Failed to connect to the local database.....
Or connection issue but my internet is fully working....More
  •  3
  •  597
Submitted by KaderOuatt

0

Votes
Released
When you delete and readd the Eye Elements, the readded Eye Elements doesn't work properly. I provided a video to show the problem.
Steps to reproduce:
1) Start CC4...More
  •  0
  •  597
Bug
Submitted by Orisen

1

Votes
Not Reproducible
"fbx export failed" even with standard neutral base...More
  •  3
  •  589
Submitted by PEACECITY

2

Votes
Active
When using GoZ to send a character to Zbrush, The mesh size is way too large in Zbrush to properly use the tools. In the Screenshot, you can see that changing the brush size slider to 1000 from the default 64, doesn't allow you a large enough brush to do much on the mesh. I believe Zbrush...More
  •  2
  •  582
Submitted by CangridHoss
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