992 issues found

0

Votes
Released
Relates directly to: https://www.reallusion.com/FeedBackTracker/Issue/Edit-Mesh-mode-does-not-allow-to-delete-faces-from-Cloth-or-Hair
You guys rushed to mark that one as "Not a Bug" and now I cannot even reply to it.
Anyhow, the problem is still there, regardless what template I use and...More
  •  1
  •  1681
Submitted by 4u2ges

0

Votes
Released
I have CC3 and CC4 on the same computer.
If I try to use the old version hairs on CC4, the weight maps are disappeared.
If I do the same job on CC3, it works well....More
  •  2
  •  1676
Submitted by Elyssa

0

Votes
Not a Bug
Getting ready to create scripts for CC4. Opened the script console and found there is already and error in one of the CC4 modules.
1. Launch CC4
2. open the script > Console log view...More
  •  1
  •  1669
Submitted by Tugpsx

0

Votes
Released
hey,
i tried to import facial morphs on CC 4.21 ...
but its terrible :[...More
  •  1
  •  1667
Submitted by davood.kharmanzar

0

Votes
Released
Recently, certain morph sliders started showing up highlighted in purple - see attached.
When I use the slider, a watermark is applied to my character.
Is this something new?...More
  •  9
  •  1655
Bug
Submitted by 5twenty2

0

Votes
Not Reproducible
I've tried several kopf meshes and none work. first i adjust the head exactly on a base figure and align it with the camera. As soon as I load them into Headmesh, I get the first message: "Failed to calibrate the camera. For proper calibration, please adjust the viewport to encapsulate the...More
  •  5
  •  1644
Submitted by DlaregVM

0

Votes
Not a Bug
To quickly replicate:
1. Load CC3+ Neutral base in CC4
2. Export to FBX (I use Blender profile)...More
  •  4
  •  1624
Submitted by 4u2ges

4

Votes
Assigned
Create a new project by adding the default Kevin model, then export to FBX. Under Advanced Settings, choose "Mouth Open as Morph", and export the FBX. (Use whatever other target and options you like.)
Normally, when exporting to FBX, the model will have four character meshes: CC_Base_Body...More
  •  0
  •  1611
Submitted by dan.goyette

0

Votes
Not Reproducible
Workflow:
1) I open a saved CC Project file.
2) I add a piece of clothing to my character. (CC Character and CC Clothes)...More
  •  1
  •  1604
Submitted by waleshire

0

Votes
Not Reproducible
I am able to load my iAvatars that were made in CC3 into CC4. However, when I try to Export FBX, regardless if I use the All or Clothed option, the export always end in a "FBX Export Failed" message. Tried exporting for Blender and Unity3D. Tried both Mesh And Motions and Mesh only. Using Trial...More
  •  5
  •  1601
Submitted by Lord Ashes
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