54 issues found

0

Votes
Active
Currently, to my knowledge. there is not easy way of skin weighting clothing like this. while the presets work for the lower portion (below the neck,) anything above will clip through the head, having a setting for the clothing layers, or having a vertex assignment for the head (like there...More
  •  0
  •  145
Submitted by Themodmaster8

0

Votes
Not Reproducible
Since 3 to 4 day my CC4 taking so much time to load any character after processing 13% it hang. Previously it was not like that. even iclon 8 has the same issue. Is there anything with new update? Below is my PC specification
Ram 64gb
Nvidia 3080ti 16gb...More
  •  1
  •  133
Submitted by Jigoos

0

Votes
Released
hey,
it would be great if support DAZ G9 too ...
thanks....More
  •  1
  •  254
Submitted by davood.kharmanzar

0

Votes
Released
Hi,
I'm trying to get to the Native Morph Slider, as seen in this video here: https://www.youtube.com/watch?v=eW3CKACbo_4&ab_channel=Reallusion
It seems that this entire section is missing from my modify panel. The icon for this is in the the bottom left of the Facial Profile Editor, but...More
  •  1
  •  951
Submitted by ben_307523

0

Votes
Active
so I've noticed when creating spring bones they sometimes clip into my models, so a good suggestion would be collider bones, like how its possible in Unity, so parts of the spring bone will no longer clip into characters....More
  •  0
  •  169
Submitted by All Star X-Tra

1

Votes
Not Reproducible
my specs:
I7-10875H @ 2.3GHz
64GB RAM...More
  •  2
  •  193
Submitted by greenwilliesjrsss

1

Votes
Assigned
A video I made showing my suggestion:
https://youtu.be/_SaEqtdINAQ...More

0

Votes
Active
When working with accurig and custom characters it would be great to be able to snap eye bones to the center of the eye geo
facial set up is currently a pain point in the accurig pipe line -...More
  •  0
  •  148
Submitted by jamie3d

2

Votes
Active
a cloth simulation system, which will dynamically add cloth wrinkles, related to a characters pose (physics driven, rather than based on morphs or pre-baking).
- I realise this is not a simple ask - but I've seen some impressive work being done on this area recently......More
  •  0
  •  184
Submitted by Waterlane Studios

0

Votes
New
I originally posted in the forum as I hadn't noticed the Feedback tracker.
I have been creating a male model and he has no underarm hair. Why can we have all other types of body hair but not that one?
I saw this on the Renderosity site (please see attached) and it's exactly what I'm talking...More
  •  1
  •  188
Submitted by Mediacandy