164 issues found

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I have a character who plays guitar. I link the guitar which is a prop to her so that I can animate, when I transfer the prop to unreal, it goes over but will not animate in livelink. it also will not allow live link to work until the item is deselected to animate in Livelink....More
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Submitted by HooDooPhonix

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Hi, I'm Paul. I've been using iClone 7's Motion Live & LIVE FACE plugins to do all of my lipsynching in the last couple of months without any issue. But, this week, I moved into my new home and I am using a brand new Wifi Internet with a new router as a result but, through the same company...More
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Submitted by rmk4t5

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Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

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Hi for a future update id love to see more done with Pop Video which I've found has been a massive help with my work in video compositing. I don't think any other package out there does this as easy and as streamlined as Iclone with the ability to move them round as billboards and have it match...More
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Submitted by H4voc

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When I try to animate morphs via Live Link I get an error. "(01) Uprade your code. Curve element data have changed from previous frame."
It would be cool if we could animate the morphs of clothes such as those that we import from DAZ....More
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Submitted by Mikay²

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It might be useful that iClone Pipeline have a bridge to allow any scene loaded in Cartoon animator show in iClone's scene view with access to edit the 2D animation and be timeline.
It would have the option to show in the background or as an overlay over the iclone stage so that the 2D parallax...More
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Submitted by Ascensi

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CC3 has merge UV option but this would be extremely useful to provide this for props and characters within iClone. I'd like to either merge props and bake out a new shared UV/materials or just attach and merge UVs. The InstaLOD function could be very useful in iClone....More
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Submitted by Ascensi

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If we import a morph with morph creator, it doesnt appear in 3dxchange so we can use it as an expression
Would be great if we could do that, because it makes easier the process, than to reimport and convert the whole character again
Thank you...More
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Submitted by ahingel

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Would be amazing if there was a bridge from iClone to Zbrush too (not just CC3)
That way we can create and import any prop faster into iClone.
Would be great also if the layers on Zbrush(morphs) transfers to iClone too...More
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Submitted by ahingel

2

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I have an iclone project ive been working on for some time. suddenly it has started to crash the software on load, with the status bar coming close to 90% before the whole software suddenly shuts down....More
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Submitted by ben_00
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