189 issues found

0

Votes
Active
Going off from a 2017 thread about root motion not being exported with FBX files, I have recently experienced that this issue still exists. For good measure I have tried a number of different things, including enabling/disabling Reset root motion, selecting both Unreal and Unity presets, and...More
  •  2
  •  86
Submitted by fabiobasile

0

Votes
Active
with cc3 headshot why have system load ct8 to generate faces? next update should address legacy issues like that. backtracking requires extra production time as well.
modify panel links to ct8. if cartoon animator uses rlHead add edit ability via cc3 and or ic7...More
  •  0
  •  91
Submitted by Bellaire-Bob

0

Votes
Assigned
When try to apply Subdivision to a non Standard character (all quads) iClone sends this error and crashes...More
  •  5
  •  116
Submitted by ahingel

0

Votes
Not a Bug
I'm trying to animate the face from the data provided by iPhone/ARKit in Motion Builder. I can get most things to work but the jaw open seems to be broken.
The steps were:
Export character from iClone with iPhone blendshape and mouthmerged shape....More
  •  1
  •  108
Submitted by tbaumann

2

Votes
Assigned
https://forum.reallusion.com/491046/iClone-Crashes-when-Export-Character-with-Brows
Esp. the brows "Old_Sparse" and Old_Long" from Beard & Brows Builder
So please test those brows......More
  •  1
  •  128
Submitted by toystorylab

0

Votes
Active
This applies to all Reallusion products
Extremely useful features for developers have been removed and likely others so I'm requesting a solution that limits Reallusion support to experimental features so they don't need to worry about needing to provide support the features. Here are a couple...More

0

Votes
Active
iClone doesnt import the animation of the camera(exported from unreal engine 4.26)
But blender reads it. So when i import the same fbx file to blender and export it again to iclone then it reads it
Dont know if its an iclone's issue or unreal's but i wanted to let you know :)...More
  •  2
  •  138
Submitted by ahingel

3

Votes
Active
PLEASE consider adding render nodes to the program. I have like 10 computers here with high-end graphics cards that would work great with a huge project I have in allow to "Render to Nodes" if they existed. That's probably one of the BIGGEST drawbacks of using iClone as a standalone 3d Program...More
  •  1
  •  206
Submitted by GrumpyOtis

1

Votes
Active
In iClone7.91 it’s possible to use “Reduce Lip Keys” feature. This is a great feature which helps to improve the lip sync. It would be really great help, if you export just Visemes from iClone 7 in whatever form so it could be imported to the CA4. In CA4 are sometime too many Visemes. By loading...More
  •  3
  •  276
Submitted by feelingood

0

Votes
Active
If you try to drop an fbx file in iClone, the custom normals dont import with it
but if you import it through 3dxchange they do...More
  •  2
  •  192
Submitted by ahingel
1 2 3456789 ... 19