452 issues found

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Animation preview on selected character in scene when hovering animations in library, that would be really nice!...More
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Submitted by anders_187857

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using the modify panel way loads crazytalk that needs conversion to be returned back via cc2 then cc3 then cc3+
a lot of steps headshot will do away with using current panel change.crazytalk seems more cartoon animator than iclone with advent of head shot and cc3+ workspace...More
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Submitted by Bellaire-Bob

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Please we need the option to choose where we can apply the outlines
Please this is so important ❤
If there is a hack or some settings that we can remove the outlines from a material please tell me...More
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Submitted by ahingel

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Is there anyway possible to introduce a bone scaling procedure in Iclone for animating characters changing size as well as morphing? an example would be Dr. Banner changing into the hulk. In character creator we can morph our characters into all different sizes and shapes, Is it possible to...More
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Submitted by TBone50

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I'm used to animating characters with a control rig (in Maya). To me it's much more efficient than using the Edit Motion Layer. Can we get a Control Rig to be used by CC3 and imported Daz Characters??...More
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Submitted by dh93

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Hello
I suggest reallusion to create a plugin for terrain import.
When I create a terrain with software like earth sculptor or world creator, it looks nice from far view. But in a close view, the textures are ugly......More
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Submitted by evidanse

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Can we please select the camera in the timeline directly to edit when we click on the camera in the switcher....More
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Submitted by thofi

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Hi!
Add the ability save (and optional bake) custom expression in the Face key editor. See workflow below.
1. Use all the Face key editor features to create a unique "Face Expression"....More
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Submitted by anders_187857

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Normally is F used for "frame selected".
So it needs maybe another hotkey, which frames the selected item, just by dollying closer with the camera (and not changing angle).
In bigger scenes is navigation very hard, when you want to see an object close from the same perspective angle....More
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Submitted by cgi_468384

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Here's the thing that keeps me from adopting iClone as my go-to application for animation. You can't RIG. You can do some minor rigging tasks if you use the physics toolbox and you can rig clothing in CC3, but if you're wanting to rig for animation, you're out of luck. You basically have this...More
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Submitted by will2power71
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