121 issues found

0

Votes
Active
To reproduce:
* Open "Displacement Comparison" iClone 6 demo project (you may open any other project with props featuring displacement maps)
* Do the Iray render preview (note Light hierarchy initialization is at 0.00 seconds - screenshot 1 )...More
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Submitted by 4u2ges

0

Votes
Released
Steps to duplicate this issues:
1) Add a prop with "Morphs" to your scene
2) Do an Iray PREVIEW...More
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Submitted by justaviking

0

Votes
Not a Bug
Indeed, when running "Render Scene" with "Stand Alone Render (save mi scene)", artifacts are getting smoothed out in the rendered image.
However, if I turn around and initiate the render again from the Export folder directly, or use just "Save Mi Scene" and then render, artifacts are still...More
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Submitted by 4u2ges

0

Votes
Not Reproducible
hi my iclone 7 was working just find till last night after i installed the iray render once i purchased the iray render it told me i need to update my iclone and cc3 so my iclone updated to 7.6 and my cc3 to 3.1 and now both programs are crashing upon start up they try to open up but then...More
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Submitted by hazelelittle

0

Votes
Active
Is Iray supposed to be compatible with SpeedTree?
I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves.
See attached render....More
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Submitted by kabanda

0

Votes
Released
A few users reported it in the past. And I just found out it is a bug.
"Eliminate Shadow Artifact" works fine in Preview mode, but not in the MI Export (see screenshots)
Apparently Scene Options section is missing relevant attribute: attribute boolean "shadow_terminator_offset" true...More
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Submitted by 4u2ges

0

Votes
Active
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process.
The end result would be mainly...More
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Submitted by TonyDPrime

0

Votes
Active
私も開発を行っている技術者ですが、iCloneでのiRayレタリング(mp4)について、CPUの事前処理の方が、GPUでレタリングするよりも、長く時間が掛かっています。
2点お願いとなります。
1.枚フレーム毎に、GPUでレタリングする直前に、CPUでメタファイルをコンバートしているようですが、CPUがシングルスレッドで動いているので、とても長い時間が掛かっています。...More
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Submitted by yoshihiro_matsuno

3

Votes
Active
My issue is this, since the release of 7.41 iClone 7 drags when you play an animation regardless of how big or small the animation. Currently I have a character static in a pose but wind is applied to the scene. In that scene I have a building from one of the kits, some barrels and some...More
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Submitted by SagaStudios

1

Votes
Active
Please bring the fur material for Iray too. Its one of the most important.
They have it on DAZ....More
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Submitted by ahingel
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