Votes
0
Product:
iClone 7
Version:
7.92
Status:
Active
Issue 8001
Issue importing camera with animation from Unreal
iClone doesnt import the animation of the camera(exported from unreal engine 4.26)
But blender reads it. So when i import the same fbx file to blender and export it again to iclone then it reads it
Dont know if its an iclone's issue or unreal's but i wanted to let you know :)
OS: Windows 10
  •  3
  •  1517
Submitted byahingel
1
COMMENTS (3)
dodomedina4
I'm currently using Unreal Engine 4.27 and it doesn't work for me. I've also tried to export the camera from Unreal Engine to iClone 7, and it only reads the location keyframes but not the rotation keyframes. What could I do?
ahingel
i just tried it again and it imported this time
Feedback Tracker Admin
Hi ahingel,

Thanks for your feedback.
Which camera fbx version are you using for export from Unreal? Our import Camera supports 2015 and prior versions of FBX. You can find the information at this page.
https://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.4/10_Scene/Camera/Workflows_for_Importing_Camera.htm?Highlight=Camera%20import
 (it's hided in the note)
What is your workflow for exporting from Unreal? Did you select only camera for export? Or do you have other assets attached to it?
Please let us know to clarify the issue.

Thanks

Melvin
Reallusion.

1