263 issues found

1

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Love the interactions with other sculpting and design software's
However. can we have some videos showing the full scope of Reallusion CC4
without ANY outside software....More
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Submitted by spiderfc

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Yeh, Sorry, Age old issue
The transition from CTA5 to CC4 ( sorry if i have totally missed this ) cartoon characters only.
Can we have a full video on this ?...More
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Submitted by spiderfc

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Custom Characters often require new custom textures, I'd like the ability to have a drop down allow us to load either Diffuse, Physics maps, AO, Depth, metallic, SSS, Glow etc, - just to be able to speed up the workflow.
GoZ Plus offers the advantage of loading and applying the depth textures...More
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Submitted by Ascensi

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Hello,
We owners of 3dsmax 2020 - 2022 and CC4 and iC8 would sure like to be able to have "Auto setUp for 3ds max" plugin available for us too. I know you can't go back too far but 4 years isn't too much of a stretch. Hopeful suggestion....More
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Submitted by mhouse777

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Currently in CC4, a character's eyeball geometry is driven by its skeleton joint. In the Facial Profile, the eight 'Eye Look' expressions (look Up, Down, In, Out) are driven by a combination of bone transforms and mesh deformations for the entire eye area (eyeball, eyelid, eyelash, surrounding...More
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Submitted by seencapone

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The Character Creator (CC4) IClone (IC8) could have any tool, or plugin with artificial intelligence (AI) After all, nowadays, AI it's a good tool to make a image and video. In other words, if Reaillsuion team do not integrate the softwares CC4/IC8 with AI, this software may become obsolete...More
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Submitted by Shawatson

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Sadly, its name is Character Creator, and we can't even create characters except humans. Birds and animals are essential parts of many projects and in character creator this function is missing to create them.
I hope in future you will add this feature too and for this, you will not ask for...More
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Submitted by Ysharma

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hey,
it would be great if Reallusion made an Auto Setup for Rumba (or Auto Setup for Rumba inside of Maya)
more info:...More
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Submitted by davood.kharmanzar

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Not Reproducible
Please provide the option to make Character parts that are weight painted, "Sub-items" on Humanoid/Non Native Characters or allow us to separate merged items keeping it's weight painting and quad structure in tact.
In my previous post we (Myself and Rampa) discovered a problem with character...More

0

Votes
Assigned
I would like to suggest using a transparent grid like seen in here https://courses.reallusion.com/webinar/archive?v=revolutionized-blender-workflow-for-creating-look-alike-3d-characters-from-photos in headshot photomode. This would make in my opinion make fitting the headshape to the photo...More
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Submitted by K_Digital
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