230 issues found

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Hello,
We owners of 3dsmax 2020 - 2022 and CC4 and iC8 would sure like to be able to have "Auto setUp for 3ds max" plugin available for us too. I know you can't go back too far but 4 years isn't too much of a stretch. Hopeful suggestion....More
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Submitted by mhouse777

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Currently in CC4, a character's eyeball geometry is driven by its skeleton joint. In the Facial Profile, the eight 'Eye Look' expressions (look Up, Down, In, Out) are driven by a combination of bone transforms and mesh deformations for the entire eye area (eyeball, eyelid, eyelash, surrounding...More
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Submitted by seencapone

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The Character Creator (CC4) IClone (IC8) could have any tool, or plugin with artificial intelligence (AI) After all, nowadays, AI it's a good tool to make a image and video. In other words, if Reaillsuion team do not integrate the softwares CC4/IC8 with AI, this software may become obsolete...More
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Submitted by Lordkelvinnn

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Sadly, its name is Character Creator, and we can't even create characters except humans. Birds and animals are essential parts of many projects and in character creator this function is missing to create them.
I hope in future you will add this feature too and for this, you will not ask for...More
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Submitted by Ysharma

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hey,
it would be great if Reallusion made an Auto Setup for Rumba (or Auto Setup for Rumba inside of Maya)
more info:...More
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Submitted by davood.kharmanzar

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Please provide the option to make Character parts that are weight painted, "Sub-items" on Humanoid/Non Native Characters or allow us to separate merged items keeping it's weight painting and quad structure in tact.
In my previous post we (Myself and Rampa) discovered a problem with character...More

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I would like to suggest using a transparent grid like seen in here https://courses.reallusion.com/webinar/archive?v=revolutionized-blender-workflow-for-creating-look-alike-3d-characters-from-photos in headshot photomode. This would make in my opinion make fitting the headshape to the photo...More
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Submitted by K_Digital

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I have noticed there are several different videos with different ways to roundtrip between blender and cc4. Can we get an official updated way that utilizes the goB plugin to clear up confusion?...More
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Submitted by r.palermo101

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I couldn’t get GOZ PLUS to work properly, which is why I didn’t participate in the CC4 contest. There are a few issues that keep popping up every time, no matter what I do. The texture or mesh seems to distort when I use ZBrush.The CC4 Model bone is way off when I Goz back into CC4; even when...More
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Submitted by Virtual Replica Studios

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I think it would be a great feature if CC4 had a one click generate blendshape feature for outside models, which would be even more popular with Epic's coming Fab.
Starting with at least a core/basic number would be awesome if 52 for arkit is not possible, but of course a full set of 52 with...More
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Submitted by veidtindustries
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