259 issues found

0

Votes
Active
There are parts in some custom characters that are impossible to see/adjust because they are hidden inside.
Please update Isolation mode to isolate parts selected so we can work with proper alignment....More
  •  0
  •  159
Submitted by Ascensi

0

Votes
Active
I watched a YouTube video on making custom characters and was blown away by how GoZ makes customizing characters seamless. Like being able to add detail to the mesh and with one button having the normals update in CC4. Can we please have something like this between CC4 and Blender? I'm not...More
  •  0
  •  134
Submitted by r.palermo101

1

Votes
Active
Hello!
I'm an artist that focuses on characters, and have recently rigged a custom character. I have both iclone and character creator, as well as some of your addons.
I'd like to preface this by saying, I love the suite, and think it's a great system for creating humanoid characters and...More

0

Votes
Active
Dear creators of CC.
Substance Painter UDIM convention name is:
Material_TextureType_UDIM (This convention order would let us Drag and drop all textures in one movement)...More
  •  0
  •  154
Submitted by diegoev

0

Votes
Active
By default when editing meshes we are forced to see a wireframe overlay and we can't get rid of it just to display the model textured which is ESSENTIAL to examine the meshes to see and smooth/shrink texture warp - until now.
Please make this bug become a button for removing wireframe overlay...More
  •  0
  •  221
Submitted by Ascensi

1

Votes
Active
It would be nice to be able to bake the Digital Human Eye shaders, such as changing the color of the iris, to the base map like you can with skin and hair. Right now, a character can be created with edits done to the eyes in the shaders, but when it is exported (like as FBX format) the eye...More
  •  1
  •  261
Submitted by Naitomeatori

0

Votes
Active
I would love a tool (or content package) that allowed me to easily change the hair color of characters to a preset selection....More
  •  0
  •  163
Submitted by bgb07a

2

Votes
Active
Dear Team @ reallusion,
We so, so much need a slide randomizer for morph groups.
Head, Body, even parts of the body or parts of the head....More
  •  1
  •  171
Submitted by Mushkateer

0

Votes
Active
Dear Team@ Reallusion,
It would be WONDERFUL if the "morph" mouseover function of CC4, which is prefectly fine in terms of the face is, sadly, quite lacking and underdeveloped when it comes to the rest of the body,
the slider cover such a vast area of the body geometry BUT are cumbersome...More
  •  0
  •  168
Submitted by Mushkateer

0

Votes
New
My character has a base shirt and a vest, both of which can be worn separately. So I first did the skin weighting for the base shirt (I manually fixed areas like armpits and shoulders), and then did the vest. But when doing the skin weighting for the vest, I encountered some problems, that...More
  •  0
  •  149
Submitted by 33201037
1234 5 6789 ... 26