987 issues found

0

Votes
Released
Steps to reproduce issue:-
1. In CC4, double-click on Base Neutral_M (or _F) character.
2. Click on "Export iAvatar" button on toolbar....More
  •  1
  •  453
Submitted by catclaw

0

Votes
Not Reproducible
When I try to select a body from the Body Morph list, a window pops up that says Slider not found....More
  •  1
  •  378
Submitted by worldofvr11

0

Votes
Released
Hello,
I also encountered the same problem described here: https://discussions.reallusion.com/t/ue-auto-setup-1-41-is-released-now/15328/10
The game won't pack in Unreal Engine 5.5 and 5.6. There are no problems in the editor itself, but the game won't pack, reporting an error: Game/CC...More
  •  3
  •  947
Submitted by iwanow.alexandr4004

0

Votes
Not Reproducible
I recently updated my Reallusion Hub and Character Creator to the current versions. CC4 I updated from v4.54 to 4.62. The work I do uses a specific pipeline with characters utilizing face bones rather than morphs to support some legacy work. This worked in v4.54.
In the new version, if you...More
  •  1
  •  412
Submitted by Chemicalpete

0

Votes
Released
Untill a few months ago i was able to import characters from Daz Genesis 9, using 2014 or 2016 bin export. But now doesn't work. Cc4 import only morph but texture, it say : NO COMPATIBLE PROFILE (reverse). So the characters are completelly different. I think is a INI missing files, problem...More
  •  2
  •  375
Submitted by lord.atilak

0

Votes
Released
I'm encountering a recurring issue when using the Polygon Reduction object in Character Creator. Below are the details:
Steps to Reproduce:
Open a project in Character Creator (tested in both the latest version and version 4.61)....More
  •  1
  •  521
Submitted by leela.vinodh

4

Votes
Active
An Auto Setup pipeline plugin for Houdini a-la Epic Games' Metahuman plugin for Houdini would be highly appreciated by many CC users especially yours truly.
Although I don't have high hopes that this would even be considered, but having seen CC support for many of the major DCC applications...More
  •  0
  •  366
Submitted by ajlanaltug

0

Votes
Active
GOZ - > Zbrush
Making sculpts to high poly and then exporting high poly from zbrush
Exporting from CC4 to substance using the substance painter pipeline....More
  •  1
  •  511
Submitted by darkoliberati

0

Votes
Released
Importing any DAZ Gen9 character via transformer produce an error depicted on attached screenshot and does not import original texture....More
  •  0
  •  421
Bug
Submitted by 4u2ges

0

Votes
Not Reproducible
Hello,
I've been working on custom expressions using the Facial Profile Editor (great tool!). Everything was going smoothly for the past week, until..... when I tried to open the file this morning, I got the message: Failed to load the file. (I also tried starting the CC4 program first and...More
  •  3
  •  553
Submitted by gery.hristova
123 4 56789 ... 99