64 issues found

0

Votes
Not a Bug
Hello,
When starting a new project with previously having created a char in mesh mode, the Head to Mesh window still contains the old Mesh. I think this should be empty , not shure if this intended. You can go through the whole mesh process including attaching it to a body again , even you...More
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Submitted by K_Digital

7

Votes
Active
You’ve made a much better tool for this than RD3S Wrap is for this particular use case. Expanding it to full body would be fantastic....More
  •  0
  •  103
Submitted by bad_character

0

Votes
Assigned
Hello, I have just purchased Headshot 2. The Hub auto Updated CC4.x to CC4.31 , then installed Headshot 2. Headshot 1 is also still available, which i find great, but i discovered some serious bugs.
Headshot 1.01.0927.1 , CC4.31
CTRL+V does not work properly, works only randomly sometimes...More
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Submitted by K_Digital

0

Votes
Active
Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
  •  0
  •  128
Submitted by manach3605

1

Votes
Not Reproducible
Steps to reproduce:
1. Launch CC4
2. Go to Actor section and load "CC3_Base Male.ccAvatar"...More
  •  5
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Submitted by soareallusi01

0

Votes
Released
Hello, i think this is a bug.
Step 1- Freshly Start CC4,23 , Open a project, click Modify->Edit Facial , bring headshot panel into foreground, note expected look of character, note headshot setting
Step 2- Now click on Headshot, activate Sculpt Morph, and deactivate it, click Modify->Edit...More
  •  0
  •  118
Submitted by K_Digital

0

Votes
Assigned
Headshot 1
Hello, when using shift + q in the image matching tool the image always snaps back to 100% no matter what the Zoom says.
Example:...More
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Submitted by K_Digital

0

Votes
Not Reproducible
After using Headshot1.0 to add a head to a cc3+ body, the command to send to Iclone seems to work, but Iclone says "failed to load file". I have tried various bodies, all cc3 or cc3+ but nothing seems to work.
I have also tried to save the figure as an iAvatar. But iclone 8 will not import...More
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Submitted by waynewiz16

0

Votes
Not Reproducible
I've tried several kopf meshes and none work. first i adjust the head exactly on a base figure and align it with the camera. As soon as I load them into Headmesh, I get the first message: "Failed to calibrate the camera. For proper calibration, please adjust the viewport to encapsulate the...More
  •  5
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Submitted by gherie74

0

Votes
Active
Hello, how to export character models in fbx format in the latest CC that conform to the arkit standard naming convention?
ARkit : https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation...More
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  •  161
Submitted by yb198541