I found HD Face Control in Plugins and clicked on Open HD Face Control, but no window popped up. I have already reinstalled the plugin, but the problem persists. I vaguely remember that there was no issue in the previous version...More
I would very much like to the, very welcome, addition of randomization functionality in the character creation process of cc5 via ActorMixer be expanded upon. Having the possibility for randomization across ALL installed morph sliders on a specific chosen facial and/or body part WITH the two...More
There seems to be a new bug in 5.06 that happens when I go into the Facial Profile Editor and click the Morph Slider button and start making expression adjustments using morph sliders. Character Creator states that I'm trying to make changes to the overall character shape instead of the expression...More
Hi. The Manual says that to use ARKIT blendshapes the Accuplips and ExPlus profile should be used (Point 2 on this page: https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/08_Animation/Creating-Character-with-ARKit-Profile.htm ), but in the current version of CC5 that profile...More
1. created a skeleton with accurig within Character Creator 5 (5 fingers) 2. adjusted the Facial Profile from CC4 -> CC4 extended -> HD Profile (imported a fixed set, which was created before from a CC5 character 3. HD Facial Profil is working properly on the Head (within CC5)...More
I made a change to the Eye_Blink so the eyes close properly, and now every time the blink happens, this issue appears. It happens in SubD 0 and 1, just on a smaller scale....More
You should add facial rig for lego minifigure heads and better bones and mesh controls for animating lego minifigures. moving around third party programs to animate lego minifigures is slow and painful, but add in trying to animate facial expressions and talking. Its like pulling teeth slow...More
We created a cartoon character in ZBrush and brought it into Character Creator 5. We managed to rig the body, but we're having a lot of trouble with the face; we can't get the bones generated in CC5 to work in the animation. We purchased your programs: one iClone and two Character Creators...More
CC5 character turned into Game Base character has the CC5 HD facial profile with all the new blendshapes except for Corrective Expressions causing facial animations to not work correctly anymore...More
The corrective blendshape "DimpleR_JawOpen" activates the eyebrow in the _HD_Neutral_F HD Facial profile. The left side of the face does not do this. It appears to be a bug. Screenshot attached. This only effects the HD Neutral Female profile specifically. I'd appreciate it if this could...More