Hey, found a frustrating bug when using the ActorMixer core library head skins. Every time I apply a head skin and check the "Apply Head Color to Body" box in the pop-up menu, it doesn't actually work on the first attempt. The new texture and skin tone change the head, but the body gets...More
我是一名中国大陆的用户,我发现当我的网络正常联通大陆互联网时,FashionGen的应用窗口永远无法弹出,一直是无响应;只有当我使用VPN,比如连接到美国时就可以完美使用了。我在想是不是FashionGen在启动时会访问一些外网的链接,因为中国大陆的互联网有严格的访问限制所以进程在这一步卡无法继续下去了,辛苦程序QA大佬们排查修复下 I’m a user from mainland China. I’ve found that when my network is connected normally to the mainland Chinese internet, the...More
I have an issue where creating a head mesh seems to always break once entering the Refine mesh mode. I have a mesh head I export from Blender 2. Align the points...More
Hello Reallusion. Love your products! I would like to put forward a suggested product which I believe would add value to your business. Would it be possible/feasible/viable to develop a "bodyshot" plugin, similar to headshot, but scans body meshes? Then the ability to attach to various heads...More
I'm having fun building some custom ActorMIXER presets to create even more character variations. However, it can get confusing when adding multiple variations beyond 1 or 2. I propose a helpful tooltip popup when hovering the cursor over one of the icons in the mixer wheel. Please see the...More
We created a cartoon character in ZBrush and brought it into Character Creator 5. We managed to rig the body, but we're having a lot of trouble with the face; we can't get the bones generated in CC5 to work in the animation. We purchased your programs: one iClone and two Character Creators...More
Dear Reallusion Development Team, I am writing to request the addition of a Body Blendshape (Pose-Based Morph) feature in Character Creator 5. Currently, users can create custom morph sliders manually, but there is no built-in system for generating pose-driven body blendshapes, such as muscle...More