32 issues found

1

Votes
Active
Summary
Custom morph sliders created with Create Morph Slider eventually begin displaying the "Need Pack" status despite never being intended for Marketplace distribution.
Observed behavior...More
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Submitted by beforetheballoon

1

Votes
Assigned
I've been experiencing a tremendous amount of lag trying to edit/undo basic morphs on HD characters. No matter what subdivision or render settings, any edits drop the frame rate < 4fps and undo and redo operations take multiple seconds to complete.
I've searched on the topic and tried to...More
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Submitted by trapp_dev

0

Votes
Assigned
Steps to reproduce issue:
- Export a simple base CC5 character to fbx for unity (here, with subD1)
- Import the character using cc/ic unity tools (2.2.6)...More
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Submitted by fthord

0

Votes
Released
Hi team,
I know there 's already a thread on this (https://discussions.reallusion.com/t/important-headshot-3-hotfix-available-mesh-distortion-eyelash-issues-fixed/17083/3)
But even after updating to latest version, reinstalling everything (including GoZ), I still have the issue of mesh exploded...More
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Submitted by Kissoon

2

Votes
Active
Character Creator skeletons are missing important built-in bones such as weapon_r and weapon_l. These bones are essential for proper animation, retargeting, IK systems, and weapon handling in Unreal Engine for both first-person and third-person characters. Users should not be forced to rely...More
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Submitted by SSN_7

0

Votes
Active
Simple, I upgraded Head shot 3 upgrade, and now I lost the ability of using my sliders for everything. Prior to upgrading from head shot 2 to head shot 3,everything worked fine I had all my sliders for all of my characters without a problem. Now I have tried all that I know other than to uninstall...More
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Submitted by Linehaul64

0

Votes
Released
Adding HairElement after using the Morph Sliders alters the character
After I purchased Beard & Brows Builder from the Content Store I wanted to test it out. I am not sure if this triggered the issue, as content from Free Resources seem to also cause the problem. If I add HairElement on the...More
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Submitted by anatomescu

0

Votes
Assigned
The morphs "Breast Scale B" & "Breast Proximity" dont get baked correctly into the exported .fbx.
When exporting as .obj or another static mesh type however, these seem to be correctly applied.
I've tried baking the morphs within CC5 as well as exporting with different presets/settings. Still...More
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Submitted by fraasleo

0

Votes
Active
I am using Character Creator 5 Trial and Headshot v2 to create a child character. After saving and reopening the project, the character mesh appears completely broken/exploded.
​Steps to reproduce issue:
​Open Character Creator 5 Trial....More
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Submitted by lallantopkahaniya

0

Votes
Assigned
When modifying character morphs in CC5 and importing the exported files into UE5, the morph changes do not apply correctly. I am using morph changes from the Head shot category.
For example, even if I use Lip close Open to change the mouth morph and want to make the character's mouth open by...More
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Submitted by gokomu
1 234