1663 issues found

0

Votes
Assigned
Its somthing problem with the triangels and quads when i export from morph creator
to zbrush and back. some content from daz3d looks like a mass! this started with
Iclone and 3dxchange 7.41...More
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Submitted by j.n1

0

Votes
Closed
I have spent the past few hours trying to connect Live Face to Motion Live in IClone 7. I have an iPhone Xs. I have tried both over wifi and a USB connection, making sure I put in the correct IP address in Motion Live. My Live Face app is up-to-date as is iClone7 and Motion Live. I feel like...More
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Submitted by Toshgirl

9

Votes
Active
If you make an avatar look at a panning or moving camera, the motion head/eye weight that is then available in iClone is not exported as part of an FBX file. Would like to see the motion either be baked into the FBX (like soft-cloth can be baked), or have it exported as the avatar's animation...More
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Submitted by TonyDPrime

0

Votes
Released
If avatar is rotated (transformed) to 45 degrees by Z (or otherwise any other angle not divisible by 90) for instance, it is really hard to move bones straight (in respect to avatar - local).
Have to do numerous tweaks before you get the bone to the right position, or use a gizmo plains, which...More
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Submitted by 4u2ges

0

Votes
Closed
Live Face Plugin, for Iphone X says "server failed". I am attaching the Iphone X and Desktop to the same Wifi address. Using the same IP address 10.10.19.79:999. The Iphone X app is working. Detects my face and movement but Iclone does not connect. Any ideas?...More
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Submitted by pedrosura

0

Votes
Not a Bug
On brand new Intel NUC NUC7i7BNH Mini PC (Kaby Lake) i7-7567U 500GB M.2 SSD, 2TB Hard Drive 32GB RAM Windows 10 Pro
Onboard-integrated graphics card is this: Intel Iris Plus Graphics 650.
.NET 3.5 is installed....More
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  •  6881
Bug
Submitted by danwhitets

0

Votes
Active
Hello friends. I have a single suggestion for the new Iclone 8. Implement a modeling and uvmap system, which will make iclone an animation and modeling software, getting very close to the great modeling and animation softwares. You do not need to create rig and characters, because Character...More
  •  10
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Submitted by otaviomuller

0

Votes
Assigned
I downloaded a Mixamo animation to 3DXchange, applied it to iClone on a Game Base character. It works great in iClone, but when I export the FBX to 3DS Max (using 3DS Max setting), the animation playback in Max messes up the character mesh.
https://gyazo.com/14cfe918d5286de3607be319dfee529d...More
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Submitted by Amarak

0

Votes
Released
To Repro:
1. In iclone, make a new project. (clear scene)
2. Create a sphere primitive shape...More
  •  11
  •  5852
Submitted by tekanimator

0

Votes
Released
I add a speedtree to a project and while I see the boundary marks for the tree, the tree itself is not visible (but is checked as visible in the parameters). This remained the case through several reboots of the software and a reinstallation of the speedtree assets. Then at random trees started...More
  •  13
  •  5488
Bug
Submitted by thebiz.movies
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