212 issues found

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While working with character animation, applying, blending and saving clips, it is frequently necessary to tweak various Motion Settings.
Please move them to the timeline toolbar. There is plenty of space to the right from Current Frame number....More
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Submitted by 4u2ges

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The character transfers but the animation of the non character from iclone doesnt get transfered
and i get those errors
do i do something wrong?...More
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Submitted by ahingel

0

Votes
Not a Bug
I hope this is a bug.
1. Open an animation clip and load any character
2. Open "Edit motion layer"...More
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Submitted by doubblesixx

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Would be great if we can create/apply a fresnel material on a mesh.
It works similar as a toon shader....More
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Submitted by ahingel

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After all the comments about the slow loading of Iclone 7 and CC3, they still take far too long to load. Please do something about this once and for all....More
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Submitted by matjo9

3

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Active
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
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Submitted by edwin.martinez1994

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Closed
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time....More
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Submitted by edwin.martinez1994

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It is an iProject. The scene is 4 musicians, two of which are guitarists and I had been working on their hands playing the instruments - so a lot of trial and error, as well as testing out DOF with a camera and particles (light possibilities). It was, time wise, way ahead of the version I had...More
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Submitted by esemgee

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Closed
Hi i dont know what it is but Iclone keeps on popping "Failed to record" for every move i make..its unproductive. whats your advice thanks....More
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Submitted by Lemfrancia

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Below is a repost from "kungphu" it was never responded to by Reallusion. I would like to know the fix to this situation for a recent project.
Unreal Livelink Animation Sync
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame...More
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Submitted by bushellstudios
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