I spend most of my time working in virtual production environments, and the unique VFX tools that only Houdini Indie offers to its users are an integral part of my 3D content workflow. So if you think that there is a way that Reallusion's impressive array of tools can be used in conjunction...More
When exporting FBX ( to any toolset), any character (even just a base avatar), with a hair asset that has a physics weight map fails. If I delete the weight map then FBX export is successful. I have found the same failure occurs in CC3....More
We contribute ideas/innovation, often giving Reallusion the fixes without compensation or reward for hours or weeks of hard work testing, researching etc. This is the least Reallusion can offer existing customers. Why this matters, how will it benefit Reallusion? *attract more loyal customers...More
I know folks have asked for this in the past but is there any plans to improve the basic collision shapes for cloth physics? A big improvement would be to add the ability to manipulate the shape to better match the body part. Adding tapering would help shape the capsule on thighs for example...More
1. Import character from CC3 with hair asset from Hair Tool for Blender (this was one of the examples provided in his downloads) into iClone 2. Open Physics tab 3. Activate Physics (soft cloth)...More
Ive been playing with ur popcorn FX since you guys added it and it still cant do things simple things like this https://www.youtube.com/watch?v=Fv_5UBzJvEs&t=377s&ab_channel=Iridesium https://www.youtube.com/watch?v=EtKQwN9P0sE&ab_channel=Olav3DTutorials...More
I love making movies that include motor vehicles. Unfortunately iClone's support for animating vehicles has always been limited and/or not user friendly, which has become a major obstacle for me. What I want to be able to do, is realistically animate vehicles. Have the vehicle follow a path...More
Hi Guys, I am wondering about a couple of issues. How to setup a self replicating loop on the time line. Without having to use your loop tool, which works, but is a pain....More
You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More
The cloth dynamics in iclone is very good. I would love for the collision to interact with the mesh vs a just container. You could add some extra features like doing different types of cloth thickness. Thanks...More