76 issues found

1

Votes
Not Reproducible
Live link plugin no longer pushing animation through to Unreal Metahuman characters.
To Recreate the issue
Create Metahuman with all relevant components and blueprint setup....More
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  •  415
Submitted by nvanniekerk

0

Votes
Released
Hi i am trying to transfer my character with 134578 triangle with unreal live link in my project ( Unreal 4.27) .
It gave me also this error message ( image attached). Please help me. Thank you.
My pc settings are:...More
  •  3
  •  400
Submitted by lorenzo44

0

Votes
Active
(1)Please prepare effect loader
3rd party's effect(plugin) or user volunteer's effect(plugin)
(2) Current i-Clone does not have toon render variety and custom properties....More
  •  0
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Submitted by skwk

0

Votes
Active
You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More

0

Votes
Active
Hi There,
I'm trying to send over characters from iClone to Unreal Engine 4.26.2 via LiveLink, the process starts, the transfer command prompt starts but then half way through the process it just crashes and shows send and close or send and restart. Choosing send and restart button throws...More
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  •  393
Submitted by Jeasy

0

Votes
Closed
-> I get this error when I try to connect Live Face in Motion Live plugin.
I have my labtop with Iclone and motion live 3D and the live link face profile connected to WLAN (IP4 192.168.0.213).
I connect my Iphone XS to same WLAN and start the app "live link face" newest version....More
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Submitted by Appventa

1

Votes
Not Reproducible
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached.
When checking in the characters imported blueprint there is deprecated code...More
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Submitted by ConduitXR

0

Votes
Active
SUGGESTION:
To make iClone launch faster, and possibly use less memory, make a new PREFERENCE that lists all your plug-ins and allows you to decide which ones to automatically load when you launch iClone.
When you use one that was not autoloaded, display a "Loading..." window message so the...More

0

Votes
Active
This applies to all Reallusion products
Extremely useful features for developers have been removed and likely others so I'm requesting a solution that limits Reallusion support to experimental features so they don't need to worry about needing to provide support the features. Here are a couple...More

0

Votes
Not a Bug
Just by using livelink on a character I get an "RLLive Link" node that is deprecated.
I'm afraid there will be issues at the packaging....More
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  •  329
Submitted by pixelpirate23