Hi there, i've a problem when I go live from MVN with suite and Manus prime, do you have any suggestions? All the body and hands are fine , there is a problem with a finger, the thumb finger, look like is in reverse mode....More
[https://www.youtube.com/watch?v=wiZLGbh15Ns&feature=emb_title (Please refer to my video where I show what I'm talking about)] When I click to link my character in iClone 7 they get rotated onto their back and I'm not too sure how to fix this on the unreal side. In iClone I can rotate on the...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More
Below is a repost from "kungphu" it was never responded to by Reallusion. I would like to know the fix to this situation for a recent project. Unreal Livelink Animation Sync I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame...More
Enhance facial animation capabilities and tools to enable... -Facial Action Coding System (FACS) based rig. -Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes....More
STEPS TO REPRODUCE: - Follow the "Workflow from iClone to Unreal Engine" Unreal Live Link tutorials (https://www.reallusion.com/iclone/live-link/unreal-engine/tutorial.html) to load a non-standard character into iClone and transfer the files to Unreal. - Test 1: From iClone, pilot the camera...More
Step to reproduce issus 1.open any project with cc3 base and send the file via unreal live link 1.2. 2. play xsens mocap data and send to iclone 7....More