149 issues found

3

Votes
Active
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time. I'm not referring to just the iTree props. I mean allow us to import a prop and set different mesh transitions to reduce GPU load. Then allow us to disable the transitions...More
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Submitted by edwin.martinez1994

0

Votes
Closed
We need a Level Of Detail System in order to have an easier time working on larger or more detailed scenes in real time....More
  •  1
  •  117
Submitted by edwin.martinez1994

0

Votes
Not a Bug
The conform panel in iClone7 seems to be glitched. It remains on the screen, even when in windowed mode (see attached images).
I did an uninstall/reinstall but that did not seem to resolve the issue....More
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Submitted by Ghetzi

0

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

0

Votes
Active
When i use FOG on in the visual menu, position arrows doesn't seen on the object if the camera too far from the object....More
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Submitted by Freddymusic

0

Votes
Active
Set iRay Render Mode to PhotoReal
Open up iRay Compositing Elements section.
Observe the AO / Ambient Occlusion channel is missing from the available channels UI,...More
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Submitted by JohnRLee

1

Votes
Active
Enabling PN Triangle Tessellation in UE4 to smooth outputs almost always results in triangle shaped flipped faces, even with default characters. Contacted support (190728) but other than turning the feature off (resulting in characters looking like Kryten from Red Dwarf) they had no other suggestions...More
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Submitted by ossian.whiley

0

Votes
Assigned
Seems that turning ON the "Suppress Shadow Flicker" option is having a big impact on shadows when switching cameras.
Here's the demo video:
https://www.youtube.com/watch?v=zSyFWTCU4xM...More
  •  1
  •  195
Submitted by ampertox

0

Votes
Not Reproducible
Without HDR the render output is exact but with it on it renders blurry and super light (hazy) -never rendering the color levels, sharpness & contrast as seen in the viewport. Perhaps a clue and part of the fix to the issue is to set the HDR "brightness threshold" set to 150 -it renders almost...More
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Submitted by Ascensi

0

Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More
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