In previous versions (7.02 and below) if you applied, say, a walking motion to a character then masked out the lower body and applied a different motion over the same frames to the upper body, the walking animation would remain and the new motion would affect only the upper body. In 7.1, using...More
Any attempt to copy (by CTRL-C or by context menu) a key on the timeline crashes the iClone. It happened in all iClone versions since 7.71, on two different computers/hardware, on large and small projects, immediately after project is loaded or far late, on props, effects, also on characters...More
I created a character in CC3 incl. game base and LODs. Then I send that character to IClone, create an animation and export the clothed character as fbx. Btw, here it would be nice to have the option of exporting without textures because I just want ta have the animation. So in Unity it is...More
Open iClone. Watch GPU usage in task manager. It varies between 5% and 100%. Same with CC, but varies between 25% and 100% there. Will make another issue for CC. I observed that this get much better once I close CC (which was open in parallel), GPU with still peak to 100% every now and then...More
OS - Win 10 pro. Leap Motion controller works fine in Windows (lists it as working in device manager, all LM setup tools and visual diagnostics show hands tracking fine, tray icon shows 'good' green status .) ISSUE-...More
I'm using Jade in a scene. She has elaborate hair with a Mohawk, which becomes partially transparent when there are smoke or fog particles in the background. The image hair_and_smoke.jpg shows what happens. The image hair_normal.jpg shows what the hair should look like....More
Ok really tried with updating with patch/full and program won't start. Attached are two documents. IClone WER Crash dump document and screen capture. Please help figure this out and correct. Thanks,...More
Hi, I know that the technology to make Live Face work is the iphone X IR camera with software based on Faceshift (apple), but Faceshift were working with Intel realsense cameras as hardware for their system. It would be great if Reallusion could pursue a depth sensing facial tracking solution...More
Please see attached screenshots. 1. Rendered with DEC 20 Background Renderer 2. Rendered with JAN 18 Standalone Renderer (same render would apply to Jan 9 release)...More