1078 issues found

4

Votes
Active
UE4 and CC3
Well This is a solution for the retarget in unreal engine 4 and CC3
It is a video made by a user who saw my request...More
  •  1
  •  3382
Submitted by jonathanlight

0

Votes
Not a Bug
The character creator's high heel function is a good one. However, the feet are not in good position in some poses and animations. This bug also appears in iclone and does not appear in the imported characters(non standard) via 3dxchange.Attached image....More
  •  7
  •  3375
Submitted by Isazforms

17

Votes
Active
Hi Reallusion,
We REALLY need a way to RENAME a mesh in character creator, not just the object name.
This is especially important as the fbx exporter takes the "mesh name" to transfer the character into unity....More
  •  7
  •  3372
Submitted by e1_scheer

21

Votes
Active
Headshot is great, and the "Image Matching Tool" is very useful.
SUGGESTION/REQUEST:
Please add support to use a PROFILE (SIDE) IMAGE for additional *manual* refinement....More
  •  5
  •  3356
Submitted by justaviking

0

Votes
Released
Greetings,
CC303 failed to load CC3 base character models modified in 3ds Max and exported in FBX.
Just exported FBX files (without changes) imported back in CC303 normally....More
  •  1
  •  3344
Submitted by Vit3D

0

Votes
Assigned
The Smart Gallery won't let me select anything from the content window (Project, Character, Hair etc). It gives no feedback when clicking on it, the same is true under both "Pack" and "Item". If I select from the thumb nails, I am able to select and open the files. Because of this, I can't...More
  •  3
  •  3312
Submitted by Attensi AS

0

Votes
Closed
Steps to reproduce:
1,Launch CC3, export character to obj/fbx
2, Import exported character in other 3d software....More
  •  3
  •  3302
Submitted by orochi2k

0

Votes
Released
So in my post in forum i showed blend shape had this problem with "_ncl1".
https://forum.reallusion.com/394212/RE-Import-Character-to-UE4-with-MorphTargets-With-and-without-Maya-in-between#bm394583
there was a fix in CC3 with the last update. Sadly it doesnt work for me....More
  •  1
  •  3280
Submitted by spaehling

0

Votes
Released
The FBX import dialog of Auto Setup 1.01 for Unreal 4.22 is not displayed correctly on Japanese version Windows10 Pro (version 1903), so FBX files exported from CC3 cannot be imported to Unreal properly.
Specifically, the HQ Shader button and the OK button are not displayed because the dialog...More
  •  4
  •  3259
Submitted by m_koshi

11

Votes
Assigned
I'm running into a bit of a problem when exporting a cc character to unity. I'm exporting an fbx file with two LOD levels,
but when I go into the settings window, the open mouth option is greyed out. While this is totally acceptible for the two
created LOD levels, I would like to have the...More
  •  7
  •  3247
Submitted by e1_scheer
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