377 issues found

0

Votes
Not Reproducible
Character creator imports the DAZ skin incorrectly. I mean if you look at the texture, I really wonder what is going on. The diffuse texture does not at all resemble the texture of the DAZ character.
As you can see in the image, the skin is way too bright. Some caucasian characters are almost...More
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Submitted by Mikay²

0

Votes
Not a Bug
The first time I encountered this issue, I thought is was my fault, but now I know it is a bug in the transformer.
When importing the character, the normal map is created incorrectly (see image)....More
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Submitted by Mikay²

1

Votes
Assigned
Bottom line is, that Shoes (specially High Heels), which were created before the latest release do not fit/conform well and despite strong effort to fit them in CC, they require fitting, rigging and weighting all over again in an external app on a new CC3+ Base.
Trying to convert CC1/CC3 Base...More
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Submitted by 4u2ges

0

Votes
Not a Bug
The routine for creating Morphs Sliders from Blender was robust for years now.
With latest CC release it no longer works (I suspect it would fail with any external 3D app workflow).
Please see: https://forum.reallusion.com/453984/Morph-Sliders-CANNOT-be-Created-Anymore...More
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Submitted by 4u2ges

1

Votes
Assigned
Version of used applications:
Unity Engine: 2019.3.0f6
Character Creator 3.3 or 3.2...More
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Submitted by character-creator

0

Votes
Released
Wenn ich CC3 mit bestehender Internetverbindung starte, wird das SkinGen Plug-in angezeigt und die Premium Funktionen (z.B.eigene Texturen laden) sind verfügbar.
Trennen ich die Internetverbindung bei geöffnetem Programm, kann ich die Premium Funktion weiter nutzen.
Habe ich aber die Internetverbindung...More
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Submitted by w7media

0

Votes
Released
Steps to reproduce:
1. Import a face with Headshot (Pro Mode).
2. Observe that the skin on the neck is correct....More
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Submitted by avalonsutra

1

Votes
Not Reproducible
Hello,
When I open CC3 to the Default Project, the character's skin is shaded with dashed grey lines. This shading resolves when I zoom in close enough.
I have no idea how to correct this and so have no attempts to report....More
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Bug
Submitted by ultimativity

0

Votes
Not a Bug
When I import a cc3 character into unreal, the bones have their positions all messed up. As you can see from the pic. I have been using the default export profiles with mesh only.
I had to bring the model into Modo after exporting out of cc3 with the maya template and then bring it into ue4...More
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Submitted by RowdyWabbid

0

Votes
Released
Tried to apply a decal to both an existing character (upgraded to CC3+) as well as the new CC3+ base character, and on a Tshirt, Scrub Shirt, and Long Sleeved Shirt. None of these worked.
I very urgently need to complete this work! Is there any way that adding the SkinGen plugin will also activate...More
  •  0
  •  128
Bug
Submitted by michael.pickering
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