I'm running into a bit of a problem when exporting a cc character to unity. I'm exporting an fbx file with two LOD levels, but when I go into the settings window, the open mouth option is greyed out. While this is totally acceptible for the two created LOD levels, I would like to have the option to add the open mouth blendshape for the original avatar option.
Is that something that can be changed or fixed quickly, as I have about 50-60 characters waiting to be exported.
Bump. Any info on this. This is a large issue for game devs trying to do lip syncing in editor.
Feedback Tracker Admin
I apologize for the late reply.
We already send this requirement to our CC Dev team.
And we'll see if we can make some adjustment.
Once again, sorry for the delayed reply, and thanks for your patience and help.
No! I've pretty much given up on logging issues on the feedback tracker.
It doesn't make any difference
I've pretty much given up on problems being solved through the feedback tracker
I reported this months ago now and was asked to give more info, but without any
update since then
I did talk to one of the reallusion representatives about this to give more detail about the issue.
They said they were going to look into this, but two releases later the problem is still there. So
your guess is as good as mine :!