1078 issues found

0

Votes
Closed
''HEADSHOT SATURATION
I hadn't seen this before, but I am also seeing
(1) a discoloration between what seems to be the old CC3 head and the old CC3 neck, as there is difference in saturation. The head and neck are not handling color change in the same way....More
  •  6
  •  3784
Submitted by Yo Dojo

12

Votes
Active
I wish there was a export setting to separate the head and body meshes. I believe this would be more efficient in game engines that utilize blendshapes/morphs. Though you'd have two skinned meshes instead of one, only the head would have blendshapes since the body's verts aren't affected...More
  •  3
  •  3775
Submitted by mattrified

13

Votes
Active
As of now, there's no way to change, add, or delete facial blend shapes of characters.
We've created a basic set of characters in CC3 we want to be able to adjust the facial morph targets to fit the character(s) better, but the only option for this as of now would be to take the character...More
  •  2
  •  3696
Submitted by Attensi AS

0

Votes
Not a Bug
Today I discovered your software and it's just amazing. Can I sell characters I build with this software at the Unity store?...More
  •  1
  •  3674
Submitted by maordany

14

Votes
Active
Hello RL,
this is not specifically a problem of CC3 but rather a problem of the pipeline CC3 to iClone.
When a CC3 character is reduced in poli-count (CC3 Pipeline new feature) and exported in FBX format, 3DX is not able to read and recognize it is a human character: it is requested to manually...More
  •  5
  •  3674
Submitted by RobertoColombo

5

Votes
Active
This is most easily seen with muscular characters. I'm using the CC3 athletic male, exported to Unity using your auto setup plugin. (The export is not the problem, as this problem also occurs with the character Reallusion offers on Unity's Asset store. It's less noticeable with that character...More
  •  0
  •  3662
Submitted by markrrand

0

Votes
Released
Hi,
I am using the latest version of Character creator 3. I am also using Maya 2020. The characters from CC3 will not import into Maya 2020. Big crash. I have tried tp import every way I know...
They work in 2019. Is there special setting to get the characters into Maya 2020? If not, could...More
  •  6
  •  3601
Submitted by kbbrabbee

15

Votes
Active
Hi Devs, even though I like the direction of the SkinGen Premium but overall I'm not happy with my purchase.. it could be way better than it is using displacement.
I know from experience in order to create the bumpy look with normal maps that you need to have a hi & low poly version of the...More
  •  12
  •  3560
Submitted by Ascensi

0

Votes
Closed
I was having problems with character creator. I could not save any content. I went realluson forum and followed all the suggestion. Nothing working. The last one was untall character creator 3 and install again. I untalled it and now I cannot find the way to install back because windows closes...More
  •  6
  •  3524
Bug
Submitted by cynsegura

8

Votes
Active
----------------------------------------------------
Graphic engine used: Unreal engine 4
Character creator 3 pipeline: character set up ready to play with simplified bones all by default...More
  •  3
  •  3511
Submitted by jonathanlight
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