I'm a new user of Character Creator 3, I encountered a serious problem when Importing my marvelous designer work into Character Creator 3, the belt and outline of my garment disappeared in Character Creator, but they look perfect in my marvelous designer, Plz see the attached files, thank you...More
I think it would be quite helpful if I could install these two software packages onto my laptop and my desktop and then use a wi-fi connection to sync the two devices together in order to send files back-and-forth as I need to across my private network....More
As a part of my virtual animation production setup, I've got the software that I am using scattered across more than one computer. Although these devices normally communicate well with one another over my private network connection, I am concerned that I won't be able to make corrections to...More
According to my research on the subject matter, right now Blender is closing in on this particular niche of the rendering industry with their grease pencil tool and free plugins like BEER, which you can learn more about if you follow this link to the plugin's official website: https://blendernpr...More
hi im a little over under 40 days with the app and have 48 crashes now..its starting to really get on my nerves there should not be this many bugs. I have no problem spending money on your apps as ive demonstrated if you look into my account but at what point am i a free debugger who paid...More
FBX export to any tool target including Blender, Maya ect, fails to export certain long hair styles. Some shorter ones seem to be fine but not all. Steps to reproduce are 1. start CC3, with embedded female avatar...More
Export a RTX real-time optimized CC character to Omniverse as USD. Open in Machinima. "User must manually reduce the opacity threshold value in eyelash’s material"...More
Currently to get a good realistic face we need to use CC3 body with Metahuman face. I have a suggestion that kindly in the next version of Character Creator improve the quality of characters that we don't need to attach Metahuman face. Thanks...More
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More