82 issues found

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I have noticed that sometimes when I apply physics on self mesh of rigid body of high poly model, IClone stops responding. Here I have attached screenshot for reference. Please solve this issue....More
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Submitted by jamalpsychologist

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Active
I have a future movie concept that I'm working on in regards to a Wedding Movie, and I tried using these older packs that I have, but they are WAY too outdated in movements and visuals, for me to even be able to use for current industry standards.
With that being said, do you think you all...More
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Submitted by LogicalWarrior

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Assigned
Hello
I am brand new to Reallusion software and must still learn everything about everything.
There is so much potential but the learning curve is extremely overwhelming!...More
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Submitted by francois_850163

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Assigned
Hello Tech, and Happy New Year! 🎉🎊🎆🎇🎈😁
I want to be able to make my own custom body cars using this particular system (i.e., https://3dwarehouse.sketchup.com/model/61e29a0a6be803f72f2303161abacc54/Car-Turntable-4800mm-Diameter-Paver-Riser-option ), for my upcoming movie creations (Nostalgic...More
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Submitted by LogicalWarrior

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Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

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Not Reproducible
Im facing this issue when I started transfer file to the unreal engine through iclone...More
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Submitted by saravanamuthusha

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Active
I think it would be great to have more default spring bones for characters like glute stomach etcetera rather than just the breasts. I feel like it could add a lot of realism to animations with the extra soft body simulation. I work on Indie video games and there's been so many times I wished...More
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Submitted by h20thunder69

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Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More

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Released
This may actually be a Live Link issue. When I load in my character into UE4 with Live Link, with hair physics active, the hair falls from the head (its fall is physically accurate, which is nice) and hovers around the character's knees.
I understand this is a new bug that arrived with 7.81...More
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Submitted by Jason_752790

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Votes
Not Reproducible
The character i have created, has a kimono and the sleeeves in iclone flow, but in unreal they are rigid....More
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Submitted by HooDooPhonix