Hey guys, maybe you can help me. how i can achieve a falling character who his physics looking organic. i played last 3 days with motion layer and tweaked some motion plus animation but its all looking wired....More
Hi I've mention this in Webinars but I thought I'd bring this up again with new wave driver -Ocean Audio! (through sound frequency triggers) I think the more noise an audio signal has the more noise could be generated for the white water and this would likely be a trigger from the upper frequency...More
Please help me out.... I tried reinstalling realtime faceware. exe through reallusion hub..... But same "start error" occurs.... I used for only 1 day and I have remaining 30 days Error: - RealtimeForiclone.exe: Start Error...More
I'm requesting you to create a new tutorial for creating a city scene and a run chasing scene between 2 persons in iclone. I have tried a lot creating this but the environment, the location is not at all suitable... I hope you could create a youtube video for this and teach me or if any video...More
The current collision system for clothing/hair is just not workable in a realistic pipeline. Having to create, position, test out manually dozens of collision shapes for every single character and every single piece of dynamic object is what keeps iClone7 from being a valuable asset in a professional...More
Hello, its simple. I try to create an earing. I archived my goal with the point constraint and and additional asset pretty well. sad part, the heads collision shapes, forces the earing to freak out....More
Add the following: - natural breathing slider to give motion to the chest; slight chest movement when breathing soft and intense when running/etc. Currently, no visible chest motions at all by default. - in edit 'facial pose' window, enable resizing of the window to reduce vertical scrolling...More
When editing the collision shapes of an avatar in iClone, it can be a bit tedious to have to perform each edit twice (once for each side of the character). It would be nice to have a "Mirror Collision Shape" button to allow us to automatically duplicate & mirror collisions shapes (similar to...More
We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More