516 issues found

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I'm loving the ability to add "Age/dirtiness" to clothing. It exports GREAT into Unity. WSYWIG.
However, it appears that when you "Choose the Substance for Selected Item", and I try to change it from "MaterialModifier.ccTexture" to "G6_cloth" it lets me select the new Substance, but when...More
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Bug
Submitted by najak3d

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The issue described in Issue 11965 has not yet been resolved with the provided solution.
To clarify the problem, I have now recorded a video showing the playback steps, captured images that illustrate the impact, and included a few of the FBX files used in the test. These are attached for your...More
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Submitted by yoichi.nakai

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When running the Auto Setup for 3DSMax on our exported characters, and then loading our well tested mocap data onto them - we get some bones that are oriented badly and cause these distortions. Image provided....More
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Submitted by Dani.Rosen

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When entering skin weights mode the wireframe is not visible when setting the Display Weight to Color Weights (see attached image). I obviously need to be looking at the wireframe, as well as the color weights as im skinning a mesh. I tried turning the wireframe mode on and off but nothing...More
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Bug
Submitted by nikolaospoulianitis

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When I updated Character Creator to version 4.53, it just won't start anymore. I've already uninstalled and reinstalled it, and restarted my computer.
The Event Visualizer reports an Application Error. I don't know what to do, if anyone has a suggestion I'd be very grateful. This is also the...More
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Submitted by ariel.h.santos

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I'm running the Character Creator Auto Setup for 3DSMax 2025, under the tab of Body Rig, with the Biped rig option checked, and every time it gets stuck with this error I can't get passed. This is from the listener:
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Traceback (most recent call last):...More
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Submitted by Dani.Rosen

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I can't transfer from Character Creator to Z Brush using Goz....More
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Bug
Submitted by kth.mshr

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Very old issue, which I never had a chance to report. This relates to both iClone and CC
Lets say you have baked morphs for multiple cloth items/character body/accessory in Morphs Creator to a single slider and then saved individual item which is part of the baked morph. Next time you try...More
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Submitted by 4u2ges

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Click goz to successfully enter zbrush, then edit normally, and then click goz back to cc to update. There is no error, but the model has not changed. The model before modification is not the model modified in zbrush....More
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Submitted by BytedancePST

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This issue was previously reported via support ticket [Ticket ID: 260398].
We have already reviewed and followed the steps shown in the video provided in your response (https://courses.reallusion.com/home/character-creator/pipelines-and-render/unreal?v=updated-workflow-for-unreal-engine-5...More
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Submitted by yoichi.nakai
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