47 issues found

0

Votes
Released
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/17_Export/Exporting_Mouth_Open_Morph_Data.htm
こちらのサイトを参考にし、エクスポートする際に Mouth Open as Morphにチェックを入れました。こちらの画像のようにTarget Tool PresetでUE5にしエクスポートし、UE5でインポートしましたがモーフが全体的に機能しなくなりました。Eye Blinkをいじってもまぶたは下がりません。エクスポートのときに少し設定を変えてみると...More
  •  0
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Submitted by fukabitti2116

2

Votes
Not Reproducible
I started a brand new project to test this and it still doesnt work. You bring in the Metahuman head file with the textures exported from CC4 like normal, no problem there.
You migrate the Metahuman from Quixel and then Assemble it. Then you hit "Apple Textures" like always, and it does absolutely...More
  •  3
  •  514
Submitted by AlexusesUnreal

0

Votes
Released
Hello,
I also encountered the same problem described here: https://discussions.reallusion.com/t/ue-auto-setup-1-41-is-released-now/15328/10
The game won't pack in Unreal Engine 5.5 and 5.6. There are no problems in the editor itself, but the game won't pack, reporting an error: Game/CC...More
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Submitted by iwanow.alexandr4004

2

Votes
Not Reproducible
The jaw morph target is working fine in character creator 4, but all of the jaw morphs in unreal 5.5 are not working correctly.
I have followed the plug install guide for unreal 5 and every export tip I can find but nothing is working....More
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  •  697
Submitted by JadeGear

3

Votes
Not Reproducible
UE5.6: Crashes (Version 1.39.7803.1 (for UE 5.6))
UE5.5: Untested
UE5.4: Works as expected (Version 1.38.7513.1 (for UE 5.3–5.5))...More
  •  4
  •  3196
Submitted by featurebugentertainment

0

Votes
Closed
On 5/3/25 I am getting a new computer I hope cc4 will be OK. If not I will try to install it. I am using my wife's email. Used my wifes email to purchase it....More
  •  0
  •  665
Submitted by dthomas123490

2

Votes
Active
When I transfer to unreal I'm currently on unreal 5.2 I have tested 5.3 5.4 and 5.5 for the animation retargeting from cc4 to Unreal and it is very difficult is it possible if you can put the bones for unreal 4 and unreal 5 mannequin in a default setup that you can export without the cc4 twist...More
  •  0
  •  601
Submitted by RiZRoC

0

Votes
Not Reproducible
Hi, I have been trying to export fbx of characters from CC4 and I keep noticing that some of the textures are missing. I tried importing in UE5 and it shows disabled textures as white. Maybe it's a bug with the latest version?...More
  •  5
  •  406
Submitted by gtr.nkm

0

Votes
Active
When applying UE facial animation on a CC Character the nose wrinkle is set to max so that the nose is always wrinkled no matter what the facial animation is used.
1. Import CC Character
2. Rig and apply metahuman facial animation to CC Character...More
  •  0
  •  398
Submitted by johnsongaric1

0

Votes
Active
Hi, I import the Avatar into UE 5.4, Auto setup unreal plugin is working fine, I can run and play with Avatar on my PC, but I cannot build the game for iOS! there are list of error regarding shaders pupping and all back to CCshader which assign into Avatar, for example:
UATHelper: Cooking...More
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  •  919
Submitted by rezavfx