Im requesting that restore files have a grey scale thumbnail of the project generated before a crash happens this solves having a big folder of restore files that are not quickly identifiable visually...More
Ive run into this issue that seems like it can be solved easily im requesting we add an orbital eye position widget right in the sculpt morph area or on the right side where the morph icon texture etc. where i can move eyes to iris match the source position quickly to assist in sculpting...More
https://www.youtube.com/watch?v=myU0pm0fhBk see this video im attempting to move the image loading dialog only to demonstrate when the gui becomes unresponsive...this is recurring happens almost everytime though...More
"Smart Gallery" plugin or the old install link. Only to be given the same instructions over and over on how to fix the problem that did not work the first time, nor the second or third time. I did not have this problem when it was time to pay. I should not have to fix it, you should!. the...More
The next software update should contain support for clothing and accessories to use UDIMs similar to how the body mesh can. If not in CC3 then in CC4! It's cumbersome to have to paint in Substance and the import feature not function properly, but to not even be able to have a workaround where...More
i bought the light skin hair package which should pop up after the buy in teh smart hallery. i restared the hole copmuter but still not showing up. i also downloaded it and instelled it but still nothing happens. does anybody know what im doing wrong?? cheers and happy new year...More
FBX export to any tool target including Blender, Maya ect, fails to export certain long hair styles. Some shorter ones seem to be fine but not all. Steps to reproduce are 1. start CC3, with embedded female avatar...More
Like the Zbrush "move toplogy" brush or "Grab" in sculpt mode in blender it would be super handy to be able to make small tweaks to the model with such a brush. It's the number one sculpting tool people use and a perfect addition in CC4...More