Original Question I was following the RealIlusions tutorial on exporting CC3 Character to Blender and rigging it with auto rig pro. But you can rig the character because the character's feet don't import on the ground plane the bone does with the character above it. Auto rig pro only works...More
When I update the Category and refresh smart gallery, the content does not update. please help. I changed the Category to "full body" and it still remains under "Others" after saving and refreshing....More
So I am not sure why there is no Pipeline already but Clip Studio is an amazing 2D & 3D program that works well with Everything Reallusion.... Please think about it. (= Thank you....More
1. I am using the Merge Textures option in CC3 as I want to use the model as a game character. 2. However, the face is too small in the texture atlas. Finger nails take up more space than the face. I have posted this on your forum, and somebody suggested I should file a bug report which I...More
Dear RI, We are working on a special project and we need to create more than 100.000 unique random character faces. It seems CC3 can not programmatically create random characters and this has to be done manually. We really be happy if you can add such a feature to CC. We just need to connect...More
Hello is there a way to add physics to a cc3 plus character's glutes just wanting to know I can't find weight map option for characters other wise I'd try that also is there a way to add weight maps to a cc3 character...More
From CC3 sent to iclone to 3dxchange , exported the eyeblink morph to fix When i reimported to 3dxchange and into iclone it works fine. but when i send the character to CC3 the eyeblink morph changes back to the original (before it fixed). Its like its not been saved and doesnt transfer to...More