1073 issues found

0

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Active
Would be easier if we could send to zbrush any expression from CC3 directly, instead of using 3dxchange Now we can only send it to zbrush in A or T pose ex. If we modify the pose with the eyeblink and reimport it, it meshes up the whole character...More

0

Votes
Closed
According to the announcement these files will be removed if we don't allow an export option.
I have some skin files that do not give the option to export. Please see screen shot for example of the export option now being displayed.
Please let me know how I can go about have the export option...More
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  •  379
Bug
Submitted by Dorothy Jean

0

Votes
Active
Steps to reproduce the problem : just export a character with FBX ( maya or unreal )
So, leaf bones are missing, and it's very VERY usefull to script, etc.
for example : knowing where the extremity bones ( fingers, head, feet, etc.) end up using this type of bone is very useful and used throughout...More
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  •  351
Submitted by Patrick_AIV

0

Votes
Released
After the update, When Attempt to open most of my recent content through the smart gallery I get an error and cc3 crashes. - I can't even open the folder to get to the content. The error pops up after clicking on the folder thumbnail.
attached is the error message. This did not happen before...More
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Submitted by Dorothy Jean

0

Votes
Closed
While using CC to create a character, the program suddenly crashes and this message appears:
"The instruction at 0x00007FF6BAA92551 uses the memory address 0xFFFFFFFFFFFF. The state of the memory cannot be read.
Click OK to end the program."...More
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  •  1434
Bug
Submitted by alysiabright

0

Votes
Released
After the update, CC 3.44 and iClone 7.93 close when opening "Scan Reality - Natasha" ... How to solve the problem?...More
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  •  1174
Submitted by kensp

1

Votes
Active
Hi love CC3, But love it more if we could have an export update to GOZ, that could put the legs into an A-Pose as well as the arms, also to be able to export at a higher resolution, or be able to work and sculpt with a higher res, back and forth from CC3? Hope this is possible and that you...More
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  •  463
Submitted by Siverse

2

Votes
Active
Good afternoon. At the moment in the CC3 program it is not possible to delete mesh tongue. At the same time, eyes, teeth, etc. are removed. Could you make this possible for the tongue?...More
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  •  605
Submitted by Dantes

0

Votes
Assigned
hi have been trying to work out why it is that when i create a split head / body morph from one i have sculpted the eyes and teeth won't morph as well? can anyone please help?...More
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  •  457
Submitted by Siverse

1

Votes
Active
When I export FBX with Unreal preset and choose to merge all materials, CC3 decides to randomly split some UVs into small pieces.
This makes it very hard to predict the outcome of the exported texture and makes it nearly impossible to edit the textures after export.
Some kind of preview option...More
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  •  494
Submitted by Jaydead
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