391 issues found

0

Votes
Not a Bug
Repro is in the attached video, in the zip BlenderFBXQuadNormalsBugVideo.zip
Open the project
Export as fbx for blender...More
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Submitted by dan_422114

0

Votes
Assigned
Repro in the attached RoundTripBugVideo.mkv (in the zip)
Unzip the project file
Load in CC3.41...More
  •  0
  •  498
Submitted by dan_422114

3

Votes
Not Reproducible
The new blendshapes added from ExPlus are fantastic. But sadly there is a major problem when using them when exported to other software such as Blender or Unity.
Those blendshapes are not working as they should in an export:
A25_Jaw_Open...More
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Submitted by Necka

1

Votes
Active
When exporting a character to FBX there are inconsistency between the Body mesh and the beards/brows items from Smart Hair.
This occurs either while exporting to Blender or to Unity (I did not try other export method but I think it will be the same)
It happens regardless if the Beards/Brows...More
  •  1
  •  1392
Submitted by Necka

0

Votes
Active
1.collect animation clips with "Add To Library As Motion Plus" from iclone7
2.export this animtion ( '.iMotionPlus') in cc3 with unity3d and 'Motion' only
3. put it in unity, you'll find the fbx include animtion(but I choose and need export animation ONLY )...More
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Submitted by dluo

0

Votes
Closed
Steps to Reproduce:
1. Export CC3+ Character to FBX format for Unreal
2. Import FBX file to Unreal...More
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Submitted by goldwynlau

2

Votes
Not Reproducible
hi there when ever i try to export the character with (Marge beard and browns into one object) option. i face the issue program crash and close....More
  •  2
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Submitted by skytemplegames

0

Votes
Closed
System : win 10 (updated), ram 4gb, graphics GeForce gt710 (driver V 22.21.13.8165, Date 31/3/17), processor i5 2nd gen.
Error : "Session freeze and / or feature conflict detected with the current graphics device. The program will be shut down now. Please save your project to avoid loss...More
  •  1
  •  1396
Submitted by dhananjaygt350

2

Votes
Not Reproducible
Hello, I am working with Unity and I am using your HDRP conversion to upload characters from CC3 to Unity. However, when upload the characters into Unity, there is a vast difference between the poly's in CC3 and in Unity. I converted the character into GameBase and I used InstaLOD to reduce...More
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  •  1450
Submitted by abhayj

0

Votes
Released
I'm using CC3 3.41 Pipeline
When I attach 2 custom props to a character and use the Omniverse Exporter, then Character Creator crashes at 35% progress to the desktop. If only ONE attachment is used, the export works fine...
This happens with most of my custom created props....More
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  •  1874
Submitted by c68
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