575 issues found

1

Votes
Active
I can change the Material Name of my dress, but not the Mesh Name....More
  •  3
  •  389
Bug
Submitted by shagal

0

Votes
Closed
Hello.
For the last 6 months Iclone and CC3 are becoming more and more unusable. I have bought a lot of products from your Reallusion marketplace. But whenever I open CC3 or Iclone 7.91.5223.1 and browse for items many are not present. Sometimes the main icon for the item is present but when...More
  •  1
  •  413
Submitted by subongo

0

Votes
Not Reproducible
I have gone over all documentation multiple times and I've been using CC3 faithfully for the last couple of years. Since the last couple of CC3 updates, retargeting any Epic skeleton animation to an imported CC3 skeleton is off on the hands/arms area. This has also been tested against other...More
  •  1
  •  446
Submitted by ksimpson1986

1

Votes
Not Reproducible
Steps to reproduce:
1) convert character to gamebase
2) export fbx (clothed) to Blender...More
  •  3
  •  383
Bug
Submitted by NinjaMouse

0

Votes
Released
Hi there when ever I try to export the character to Unreal with (Merge beard and brows into one object) option, I face the issue program crash and closed....More
  •  2
  •  331
Submitted by denis.v.potapov

1

Votes
Assigned
1. Open CC3.4x
2. Add non-Prime Hair piece such as "Bun.ccHair"
3. Rename "Underwear Bottoms" to "UnderwearBottoms" or "Underwear_bottoms" to satisfy export requirements....More
  •  3
  •  1182
Bug
Submitted by tantrum

3

Votes
Assigned
Hello,
I came across a problem today after I finally got around to testing out the Live Face Link with CC3 characters, and I noticed that one of the characters I made in CC3 using the Smart-Beard wouldn't animate the beard/moustache.
I checked all the settings in CC3, and even reapplied the...More
  •  2
  •  461
Submitted by JohnnyKCreations

0

Votes
Not a Bug
Steps to reproduce FBX issue:
1. Create a new project.
2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose....More
  •  2
  •  497
Bug
Submitted by halla37

0

Votes
Closed
Hi,
we are using RL's AutoSetup in Unreal Engine.
We have a team of developers and modelers. We sync our C++ UE project via GIT....More
  •  1
  •  356
Submitted by devcommon

0

Votes
Closed
Hello.
I can't start Character Creator 3.41 pipeline version because when I launch it,an error appears :
"assertion failed : program character creator 3 ccontentmanager2.dll file buildagent work RLFileTool.h line 51 Expression false"...More
  •  4
  •  543
Submitted by marietto2008
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