Hi there, i am trying to export my character creator as fbx, with embedded textures and also without embedded texture to marvelous designer, but whenever i did import as fbx in MD, the material look scary, i don't know what i am doing wrong please help, i even tried with obj file it same....More
It hasn't happened to me but I'm curious just in case. I've imported tons of assets into my custom library so I'm curious as to how the files save. So to make this short, 1 - Do your custom files remain on your account via cloud? 2 - Would I have to re-import all these files one by one, or...More
I spent hours trying to resolve the watermark issues, firewall, countless reinstalls etc ….and nothing... this should not be that hard to purchase and activate content???!!! Thank You...More
hi , just wondered now with the new human texture editor whats going to happen with the updating of the appearance editor so we can use substance materials, for this is the reason i bought cc3 in the first place, with out the appearance editor and use of substance, it's not much good, plus...More
Essential Clothing is not importing is not in my assets at all. I get a instruction " "Content 1-Click Verification" from the Help menu." In the help menu there is NO button Content 1-Click Verification"... So I did Activate Purchased items instead. Same result Nothing in my assets!...More
As soon as I realized the potential of Goz and creating unique characters with it I realized that we could reduce the file size as well if we had the option to delete the Native CC3 mesh. Perhaps as an additional option for Native CC3 character deletion could be that the CC3 character morph...More
For pro VFX and film users, iClone 7 and CC3 has come quite far over a two year period, well done to the dev team, Digital Humans is one of the most difficult challenges in the 3D world. The software gets so much better with each release and update, apart from one thing. The HAIR. After testing...More
Dear Developer Team, The generation of AAA quality game hair cards and game hair is extremely tedious and time consuming. Could you please make an automatic hair generator based on zbrush fibermesh? Thank you,...More
On a specific project in Unreal when importing characters using the CC Setup tool, the characters are not loading their skin when trying to display them as either HQ or LW Shaders. Standard shader will display correctly. But when switching to either HQ or LW the skin's are just white, head...More