I will convert my data to other platform so i need face (mouth) morph talking a, i, u, e, o Maybe these sounds are important pronunciation (vowel) for Japanese Lip-sync....More
In light of recent Blender pipeline development (by Victor.Soupday) I would like to suggest to continue with the effort and develop a full 2 ways pipeline, where characters can be easily imported back to CC after working with them in Blender. In my understanding there is a lot has been done...More
I severely messed up my tongue on a model months ago, and after contacting support there's absolutely no way to fix it without going in and messing with the mesh myself. I had been editing the facial vertexes and while selecting them to be moved, I didn't realize it was also selecting the tongue...More
I haven't seen an easy way to create morphs other than importing them into 3DXchange from exported Zbrush obj files. I think this method would make creating morphs for animation and for baking or a breeze. In Zbrush users could create layers, name them to identify the morph that could be automatically...More
Hi Reallusion Team, Iam a great fan of your products, especially CC3, while working on a project, i just wonder, what if reallusion comes with an option of some upgrades on additional meshes or morph like: a. Additional heads on character ( could be 3, 4 or 10 heads on a single body ) idea...More
Hi Devs, this is a real big pain to have to work with, sometimes creators may not know what sliders are default with Character Creator and this creates a BIG problem for creators and customer support when creators find this issue. I don't want to have to redo work if I create content for customers...More
The ability to import multiple other characters created within CC3 within a single running instance for posing would be an incredible asset. This feature could be exclusive to the pipeline edition, for those that don't have iclone and may not be entirely interested in live animation but just...More
Hello, Following the release of the Smart-Hair content (Prime Hairstyles + Hair builder) I'm really disappointed in the quantity of men hairstyles. Obviously there are more possibilities with women, but still the ratio is extremely low in terms of what is available for men characters....More
In the Skin weight Editor * Ability to select multiple bones at once and mirror them to them to the other side * Ability to scrub calibration animation (it's hard to see and paint around legs or arms if sitting down, you are forced to exit the editor, change the pose then enter it again. (Simple...More