62 issues found

0

Votes
Not Reproducible
Attached see pic of a character I originally created in CC1, then to CC2 and finally to CC3.
1. There is something wrong with the conversion process as it has turned the eyes to a ghostly look as you run the animation.
2. I asked Support for help, but they seemed to be lost as to what to do...More
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Submitted by TucsonDoobie

1

Votes
Active
be cool if you could add cloth dynamics like in marvelous designer so as the cloth falls right, coz at the mo cloth seems to be sticking to the mesh base....More

0

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Active
hi just a simple request, could we please get an easier more fluid way of importing clothing into CC3 like importing straight files without the need of generating a keyfile and be able to align items in the bone hierarchy so as to fit them if the miss align thanks...More

1

Votes
Not Reproducible
hi , i have been trying import high heel shoes from DAZ via FBX into CC3 in their correct foot pose, but the shoes always import flat footed, which distorts the shoe, is there a fix to this please?...More

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

0

Votes
Released
Have come across that Daz G2F/G2M imports into CC3 via Transformer without texture channel 'Eye Reflection', which is the equivalent of 'Eye Moisture' texture channel for G3F and G8F.
Please add this to the custom eye material channels for imports from G2F/G2M....More
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Submitted by TonyDPrime

1

Votes
Active
Add multiple texture possibilities for clothes, without having to add it as a new item. As it is, making minor adjustments after adding clothes to the library takes a while with manual updates for each variation.
Making it possible to add/safe different diffuse/normal/metallic maps, or even...More
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Submitted by cocokins

0

Votes
Not Reproducible
The PBR Material conversion results in a poor roughness texture. Please see images below:...More
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  •  782
Submitted by Kareeem

20

Votes
Active
On CC3 default character the Appearance Editor is unavailable.
Is it a bug or is intended?
I wanted to add some freckles on my character but I can't find a way....More
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Submitted by Matt GH

3

Votes
Active
I'm creating a number of characters with CC and for the next one I wanted to create a black male with facial hair.
With Substance missing from CC3 characters at the moment, that becomes very difficult since we have no good way of changing skin tone.
That seems like it should be an essential...More
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Submitted by darth_angelus