235 issues found

0

Votes
Assigned
Hey guys,
4.2 broke the mouth open as morph feature for fbx exporting.
4.2.1 fixed it, but now my models are exporting with duplicate and broken blendshapes, and it's making unity puke....More

0

Votes
Not a Bug
Since I updated to 4.2 the clothing skin weights seem to be bugged.
The default shape of the clothing is always in A-Pose (not the ones that are available to use as poses but that weird one that has the legs close to each other, which is used with GO-Z).
So when I try to paint weight, the...More
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Submitted by meletis3d

0

Votes
Released
hey,
i tried to import facial morphs on CC 4.21 ...
but its terrible :[...More
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Submitted by davood.kharmanzar

0

Votes
Released
I tried to load 4.11 created CC3+ character files on 4.2, but it always crashed. Then I set up my character from scratch (using GoZ and custom textures) in 4.2 and it crashed again when I added displacement maps to the body. Tried again after the 4.21 update, but it still crashes when adding...More
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Submitted by Hoben

4

Votes
Active
Hello,
since I updated Character Creator 4 and Iclone 8 to the latest versions, I experience an error which didn´t happen with the previous versions. Mostly when I load a a new project, a character or a prop into the scene the programs just shut down without an error message.
And when I restart...More
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Submitted by TheDCB1985

0

Votes
Released
So, I've added a wrinkle map (Deep_Bulky from the paid pack) to my character, edited a few settings in the wrinkle editor, and it works fine in animation mode in CC4 for a couple frames, but then it gets weird. See picture. Also renders weird, and then it stays weird until I deactivate the...More
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Submitted by 3DChick

0

Votes
Released
I have a question, I can't find a solution.
I have made several CC3+ avatars, originally created in Character Studio 3.44. All my characters are saved with 4K textures. When I open them in CC3, the textures are correct in 4K resolution.
When I open them in Character Creator 4.2, the program...More
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Submitted by ReMark3Dcz

0

Votes
Assigned
Hello, we have already dealt with this in another issue, where they finally recommended I report everything here, so I am just copying the correspondence. Problem is in CC4 and CC8:
Hello,
in the last update, I noticed a problem with using the camera target on the avatar (shortcut - K)...More
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Submitted by ReMark3Dcz

1

Votes
Assigned
https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/09_Transformer/Importing-HD-DAZ-Characters.htm
Following this page, something is wrong. In step 2 the UVs are not matched up properly on the exported object file. There are no settings in blender, daz or cc4 that have had any...More
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Submitted by evilgremlingames

0

Votes
Active
I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics.
I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More
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Submitted by brainsguy
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