885 issues found

0

Votes
Released
When you delete and readd the Eye Elements, the readded Eye Elements doesn't work properly. I provided a video to show the problem.
Steps to reproduce:
1) Start CC4...More
  •  0
  •  830
Bug
Submitted by Orisen

2

Votes
Active
When using GoZ to send a character to Zbrush, The mesh size is way too large in Zbrush to properly use the tools. In the Screenshot, you can see that changing the brush size slider to 1000 from the default 64, doesn't allow you a large enough brush to do much on the mesh. I believe Zbrush...More
  •  2
  •  829
Submitted by CangridHoss

0

Votes
Active
The first: Failed to calibrate the camera. For proper calibration, please adjust the viewport to encapsulate the entire face of the source model.
The second:Failed to parse the model. Please adjust the positions or quantity of the alignment points and try again.
I tried many models and read...More
  •  1
  •  791
Submitted by 41864400

0

Votes
Closed
I open CC4 and load a character .. sliders don't show... I go to help and refresh sliders... the list is populated, but there are still no sliders. Headshot sliders are absent as well. This is frustrating please help me fix it....More
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  •  791
Submitted by that.west.african

0

Votes
Not Reproducible
1) Modelling by Blender with ARP, export Humanoid to CC4 via CC/IC Pipeline add-ons.
2) CC4 + Blender - Edit Facial Expression and Characterisation (Finally success, grateful for CC/IC Pipeline & Blender Auto).
3) IC8 - import the model from CC4 -> apply animation (All okay)....More
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  •  777
Submitted by arthurmobi

7

Votes
Active
It would be super helpful if you can add export to .glb format.
So that users don't need to use another app like blender to do it. It is a very important feature because .glb files can be displayed in web browsers.
Thanks!...More
  •  0
  •  772
Submitted by baris.unver

0

Votes
Released
With the lastest update that was released last week, I encountered a bug that makes CC4 crash. For some reason, the latest release reset the UI and content manager for me, so I had to resync my assets again. It kept on crashing when I tried to do that until I figured out what was making it...More
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  •  745
Submitted by Cola-42

0

Votes
Not a Bug
Hiding the inner mesh works well, but perhaps the alignment can be adjusted a little better...More
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  •  745
Submitted by Rampa

10

Votes
Active
It is virtually impossible to adjust misaligned teeth in CC4.
I mean I can adjust them with sliders, but 99% of them are green (premium).
If I use them (as a developer) I would pass a requirement to purchase respective package to my customers....More
  •  2
  •  725
Submitted by 4u2ges

0

Votes
Assigned
Steps
1. Both character and clothing with physics enabled is set to self collision on modify tab ( to test cloth on cloth collision) -no rigid collisions enabled. In project settings, soft Vs soft collision is enabled.
I also have the shader set to quick just in case CC4 is struggling with...More
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  •  720
Submitted by Ascensi
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