991 issues found

4

Votes
Assigned
Create a new project by adding the default Kevin model, then export to FBX. Under Advanced Settings, choose "Mouth Open as Morph", and export the FBX. (Use whatever other target and options you like.)
Normally, when exporting to FBX, the model will have four character meshes: CC_Base_Body...More
  •  0
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Submitted by dan.goyette

0

Votes
Released
Steps to reproduce crash:
1. Add used bone to the spring effects
2. adjust the harness slider to max (can't seem to edit the level once a preset is loaded-big issue)...More
  •  1
  •  1477
Bug
Submitted by Ascensi

0

Votes
Not Reproducible
Hi,
I followed your offical guide on Character Creator 3.4 Tutorial - Animate Characters with Unreal Live Link Face. (https://www.youtube.com/watch?v=ZkO3hoQegH4).
After importing every single variation of avatar (CC3, CC3+ extended, CC4), I couldn't animate the face, just the head rotation...More
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  •  1458
Submitted by sergei_577548

0

Votes
Active
Note: this AI concept must be connected directly to systems inside CC4
1. AI analyzes sketches and or photos and creates a character image reference
2. the detection of eyes, mouth, lips, nose, brows, ears and hair is further refined for HQ realism or toon (to create headshot character and...More

1

Votes
Not Reproducible
Hi, i want to export a character as fbx, but i can not klick the button next to "target tool preset" or "fbx options"....More
  •  3
  •  1447
Bug
Submitted by joana.p

0

Votes
Assigned
CC4 default female character scalp is flat.
CC4 quality not up to mark, please see attachment....More

0

Votes
Released
When you delete and readd the Eye Elements, the readded Eye Elements doesn't work properly. I provided a video to show the problem.
Steps to reproduce:
1) Start CC4...More
  •  0
  •  1416
Bug
Submitted by Orisen

0

Votes
Active
Hi,
I can't access the content tab (content manager) in CC4 anymore after the 4.11 update, I can see all of the content when using IC8 and the CC4 plugins are still there (headshot, skin gen etc)
I have looked for it under the windows section, but it just doesn't seem to be there anymore...More
  •  1
  •  1390
Submitted by dradreed_949085

0

Votes
Not Reproducible
It seems the Hub has detected a lower resolution than I'm actually running at and because of this I can't even see the export button!...More
  •  1
  •  1384
Submitted by greenwilliesjrsss

2

Votes
Active
When using GoZ to send a character to Zbrush, The mesh size is way too large in Zbrush to properly use the tools. In the Screenshot, you can see that changing the brush size slider to 1000 from the default 64, doesn't allow you a large enough brush to do much on the mesh. I believe Zbrush...More
  •  2
  •  1381
Submitted by CangridHoss
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