Recently, certain morph sliders started showing up highlighted in purple - see attached. When I use the slider, a watermark is applied to my character. Is this something new?...More
Steps to reproduce crash: 1. Add used bone to the spring effects 2. adjust the harness slider to max (can't seem to edit the level once a preset is loaded-big issue)...More
Hi, I followed your offical guide on Character Creator 3.4 Tutorial - Animate Characters with Unreal Live Link Face. (https://www.youtube.com/watch?v=ZkO3hoQegH4). After importing every single variation of avatar (CC3, CC3+ extended, CC4), I couldn't animate the face, just the head rotation...More
Note: this AI concept must be connected directly to systems inside CC4 1. AI analyzes sketches and or photos and creates a character image reference 2. the detection of eyes, mouth, lips, nose, brows, ears and hair is further refined for HQ realism or toon (to create headshot character and...More
When you delete and readd the Eye Elements, the readded Eye Elements doesn't work properly. I provided a video to show the problem. Steps to reproduce: 1) Start CC4...More
Hi, I can't access the content tab (content manager) in CC4 anymore after the 4.11 update, I can see all of the content when using IC8 and the CC4 plugins are still there (headshot, skin gen etc) I have looked for it under the windows section, but it just doesn't seem to be there anymore...More
When using GoZ to send a character to Zbrush, The mesh size is way too large in Zbrush to properly use the tools. In the Screenshot, you can see that changing the brush size slider to 1000 from the default 64, doesn't allow you a large enough brush to do much on the mesh. I believe Zbrush...More