889 issues found

0

Votes
Released
After updating to CC4 4.3 along with the Unreal Live Link update, the apply CC textures function does not appear in Unreal 5.2 when using MetaHuman version Unreal 5.2, even after implementing the autosetup and saving the entire project....More
  •  9
  •  942
Submitted by fabio.alexandre.barletta

2

Votes
Active
I've just purchased the Hair Builder asset for use in CC4, I've tried logging in/out of both the website and the Reallusion Hub but the content is still not showing in the CC4 content manager (which I've refreshed many times)...More
  •  3
  •  933
Submitted by james1981

1

Votes
Assigned
When I send a model from ZBrush to CC4 I get the error "Because this data transfer from ZBrush is not performed using the CC GoZ Plus plugin, Diffuse and Normal maps will not be updated. Would you like to proceed?"
Using ZBrush 2022.0.8
The box "Enable GoZ Plus" is checked on the GoZ Settings...More
  •  5
  •  912
Submitted by bloodylemming

1

Votes
Not Reproducible
"fbx export failed" even with standard neutral base...More
  •  5
  •  908
Submitted by PEACECITY

2

Votes
Active
Sometime when you i open the softwar content manager show warning: Failed to connect to the local database.....
Or connection issue but my internet is fully working....More
  •  3
  •  885
Submitted by KaderOuatt

0

Votes
Released
Recently, certain morph sliders started showing up highlighted in purple - see attached.
When I use the slider, a watermark is applied to my character.
Is this something new?...More
  •  9
  •  873
Bug
Submitted by 5twenty2

6

Votes
Active
Hi, Great job for the Transformer Support, works well now CC4. As a request, would love to see support for Genesis 8.1 characters to be imported into CC4.
Thanks
Winton...More
  •  1
  •  850
Submitted by wintoons

0

Votes
Active
I have export the avatar to Unreal, everything works well before I try to export the project to IOS platform. But When I try to export it to the IOS platform, there are some warning like: "PackagingResults: Warning: [AssetLog] /Users/wujinyao/Desktop/MyProject3/Content/CC_Shaders/EyeOcclusionShader...More
  •  0
  •  850
Submitted by c.lin

0

Votes
Not a Bug
Since I updated to 4.2 the clothing skin weights seem to be bugged.
The default shape of the clothing is always in A-Pose (not the ones that are available to use as poses but that weird one that has the legs close to each other, which is used with GO-Z).
So when I try to paint weight, the...More
  •  8
  •  849
Submitted by meletis3d

1

Votes
Active
Vertex assignment is like glue/weight painting - CC4/iC8 has cloth tracking and can be used to temporary glue your character's face vertex positions of from a preset you make identifying and covering the face area; lips, eyes etc so the points gets matched on another character's eyes, lips...More
1 ... 6789 10 11121314 ... 89