When trying to apply skin textures to a character in CC 4.12 the following error message panel appears as shown in the screen shot. I have never had any RL content saved/stored on my D drive and the error message is referencing CC3 files....More
I installed CharacterCreator 4.12 yesterday (November 17th) via Reallusion Hub, but the Morph sliders, which should have been installed by default, disappeared from the Morphs tab. I only see the Morph sliders that I created myself, none of the standard sliders and Headshot's Morph sliders...More
Our problem occurs when we are trying to export an FBX of a character; when we export we get a warning stating that the avatar requires a license. When we check unpurchased packs it does not identify what is missing specifically. In our pipeline, our characters are shared between multiple machines...More
I originally posted in the forum as I hadn't noticed the Feedback tracker. I have been creating a male model and he has no underarm hair. Why can we have all other types of body hair but not that one? I saw this on the Renderosity site (please see attached) and it's exactly what I'm talking...More
Opening a saved file of a character I was working on it says the "Human Anatomy Set" is an unpurchased item, which is incorrect. Even if I try to GOZ the character out it wont let me until I purchase again the already purchased pack. I tried activating library and purchased items - The issue...More
Hi I bought Character Creator + iclone 8 with Head Shot bundle yesterday, all the programs install and load the contents prefectly, then I uninstall all the trial versions of the two programs which was Character Creator 3 and iclone 7 then all the contents in Charater Creator went, the content...More
One of the the most amazing things about vertex assignment + physics weights/cloth hybrid is that If you have a slider that shifts the strength from balanced (vertex assignment + Soft cloth) then shift it completely to soft cloth, then all those pieces can fall! So imagine hair suddenly fall...More
I would like to be able to create non-human hands and feet, as well as non-human attributes including wings, and horns. Every hand is 5 digits and a thumb. We see Andorians on Star Trek that have head mounted appendages that move. We have Ahsoka Tano in StarWars that has unique head appendages...More
When sending models to Zbrush using Goz, the model isn't scaled to Zbrush unit size to work properly with Symmetry - symmetry looses focus. (I've Talked with Paul Gaboury -Pixologic dev about this issue and he stated that this is the reason why it looses focus) Solution: CC4 needs to activate...More