Does reallusion have any plan to update the Headshot plugin to include Pixar style filter? If the headshot plugin could take a 3D cartoon image and transform it so that we can animate it that would be a great feature....More
It would be super helpful if you can add export to .glb format. So that users don't need to use another app like blender to do it. It is a very important feature because .glb files can be displayed in web browsers. Thanks!...More
Hi, As the title suggests: When working on a stylized character or morph you want to emphasize... there are times that you need to overdrive a morph value in the modify panel to get a result you are after or a base to take over to ZBrush or Blender. Unfortunately, once you type in a "over...More
There are 3 images.... One shows the eyes that have been slightly modified that do not close even after the correct eyeblink. One shows the same character (bald) with eyes closed. That is a non-modified character with a headshot image. The 3rd is a toonish images with heavy modifications...More
I think the texture path settings in CharacterCreator 4 are strange. First, I applied Neutral_F, which comes standard, to the stage. At this point, a dialog called Missing File (s) is displayed, and the texture is displayed as Missing in D: \ Reallusion \ 00Content \ Template \ Character Creator...More
Viewport morphing isn't working correctly for either the morph gizmo or the Headshot sculpt morph tools. Moving the mouse horizontally adjusts the length instead of width/thickness....More
In Character creator 3 and Headshot you could control morphs by left clicking and moving mouse horizontal for scaling (?) and vertical for up/down editing of position e.t.c In CC4 / headshot leftclicking and moving mouse vertically changes position as it should, but left clicking and moving...More