102 issues found

26

Votes
Active
Please create and add a user interface and feature set to allow a user to create and save customized facial expressions and body morph settings as exportable morph dials for use in game engines as blendshapes....More

0

Votes
Released
Hello, using upper-body assets of the Essential Clothing pack such as a T-shirt or Coat causes problems with the file after it is saved and re-accessed.
Steps to recreate (happens every single time for me)
1. Create a CC3+ character (or use the avatar for quick)...More
  •  3
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Submitted by Zack .

0

Votes
Released
Since the recent update to CC3.3 and the new CC3+ Bases I've found that some characters are not properly smoothed when converted to Game Ready meshes. This seems to badly affect CC3+ characters, slightly affects CC3 meshes, and oddly isn't at all a problem when creating a character using Headshot...More
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  •  513
Submitted by jerome.dipietro

0

Votes
Active
i would like to use sliders before click 100x a small arrow button for example take a loo at Avatar Transformation, Rotation & Scale...More
  •  0
  •  323
Submitted by carlo1981

12

Votes
Active
I've been meaning to write this for a long time. This actually is a global issue related to iClone as well.
ALL edit modes (edit animation layer, edit mesh, edit weights, etc...) are suffering from poorly designed user interface.
I have not seen any other app where the keyboard/mouse shortcuts...More
  •  1
  •  421
Submitted by 4u2ges

15

Votes
Active
Hi Devs, even though I like the direction of the SkinGen Premium but overall I'm not happy with my purchase.. it could be way better than it is using displacement.
I know from experience in order to create the bumpy look with normal maps that you need to have a hi & low poly version of the...More
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  •  1069
Submitted by Ascensi

1

Votes
Assigned
You can watch this 1 minute video showing the issue
https://youtu.be/gccgX7k_h-o
Steps to reproduce:...More
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  •  367
Submitted by trafalgamer

0

Votes
Active
Looking at Characters close up isn't as realistic as I thought.. it does look at a distance. I hope that you can integrate a skin-to-morph" projection component to help with bigger deformities like neck veins or tendons and or the ability to generate the displacement textures from the normal...More
  •  0
  •  383
Submitted by Ascensi

1

Votes
Not Reproducible
I converted one of my old CC3 avatars to CC3+ Saved project on my storage drive. Reopened later to revise the skin but when I opened the project again in CC the clothing was scrambled. I've noticed it only seems to happen if I save the project BEFORE I send it to iClone for animation. And...More
  •  4
  •  377
Submitted by godutch58

0

Votes
Closed
At different distances between the character and camera, the texture gets messed up. Don't know if its the mipmaps or the Shader. Happens when loading the default scene, some times reloading the same scene clears the issues up or changing the viewport texture size in preference(though changing...More
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  •  456
Submitted by RowdyWabbid
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