In previous versions of iClone you were able to create a character (e.g. within CC4), Send To iClone and also export this as an FBX to 3dsmax. You then use the Reallusion plugin (inside 3dsmax) to import the fbx and add a Biped Rig. You animate that rig and export the animation as an FBX. This...More
I'm running the Character Creator Auto Setup for 3DSMax 2023-2025, under the tab of Body Rig, with the Biped rig option checked, and every time it gets stuck with this error I can't get passed. 1.I downloaded 3ds Max auto setup V1.0 from the official site. 2.I followed the installation guide...More
https://www.dimocap.com/en/agimocap.html hello I think you need to integrate AGI MoCap into Motion Live for full-body webcam capture, as an alternative to your Rokoko and Xsens products, which are extremely expensive....More